CMDR Thyne_Dval profile
Federation: Ensign
Empire: None
Balance |
|
---|---|
Current assets | 1,684,029,499 cr |
Credits spent on ships | 673,486,196 cr |
Credits spent on outfitting | 1,300,265,649 cr |
Credits spent on repairs | 3,805,488 cr |
Credits spent on fuel | 84,532 cr |
Credits spent on munitions | 119,868 cr |
Insurance claims | 29 |
Total claim costs | 209,068,106 cr |
Combat |
|
Bounties claimed | 66 |
Profit from bounties | 10,336,579 cr |
Combat bonds | 9 |
Profit from combat bonds | 462,160 cr |
Assassinations | 27 |
Profit from assassinations | 6,813,285 cr |
Highest single reward | 678,470 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 94 |
Lifetime fines value | 166,457 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 22,350 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 9,716 cr |
Commodities smuggled | 2 |
Average profit | 4,858 cr |
Highest single transaction | 6,673 cr |
Trading |
|
Market network | 32 |
Trading profit | 3,863,775 cr |
Commodities traded | 4,329 |
Average profit | 44,928 cr |
Highest single transaction | 6,245,604 cr |
Mining |
|
Profits from mining | 7,490,971 cr |
Minerals refined | 100 |
Materials collected | 4,243 |
Exploration |
|
Systems visited | 4,577 |
Profits from exploration | 1,085,833,378 cr |
Level 2 detailed scans | 28,537 |
Level 3 detailed scans | 28,537 |
Highest payout | 20,112,038 cr |
Total hyperspace distance | 153,726 ly |
Total hyperspace jumps | 5,044 |
Max distance from start | 29,049.21 ly |
Max distance from Sol | 32,299.67 ly |
Max distance from Colonia | 30,322.45 ly |
Approximate time played | 4W 20H 19M |
Passengers |
|
Total bulk passengers delivered | 84 |
Total VIPs delivered | 27 |
Total delivered | 111 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 384,142 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 392 |
Grade 1 upgrades generated | 158 |
Grade 2 upgrades generated | 81 |
Grade 3 upgrades generated | 80 |
Grade 4 upgrades generated | 42 |
Grade 5 upgrades generated | 31 |
Crew |
|
Crew credits earned | 12,753,837 cr |
Crew hired | 4 |
Crew fired | 4 |