CMDR -|John Wick|- profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 43,124,617,115 cr |
Credits spent on ships | 9,058,179,978 cr |
Credits spent on outfitting | 15,755,479,679 cr |
Credits spent on repairs | 122,833,551 cr |
Credits spent on fuel | 1,158,202 cr |
Credits spent on munitions | 10,611,571 cr |
Insurance claims | 94 |
Total claim costs | 808,777,442 cr |
Combat |
|
Bounties claimed | 6,186 |
Profit from bounties | 595,254,256 cr |
Combat bonds | 5,064 |
Profit from combat bonds | 8,899,977,220 cr |
Assassinations | 14 |
Profit from assassinations | 18,179,560 cr |
Highest single reward | 1,629,389 cr |
Skimmers killed | 342 |
Crime |
|
Fines issued | 194 |
Lifetime fines value | 1,811,704 cr |
Bounties received/earned | 163 |
Lifetime bounty value | 174,200 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 38,820 cr |
Commodities smuggled | 12 |
Average profit | 38,820 cr |
Highest single transaction | 38,820 cr |
Trading |
|
Market network | 104 |
Trading profit | 33,163,140,605 cr |
Commodities traded | 554,418 |
Average profit | 24,013,860 cr |
Highest single transaction | 125,255,616 cr |
Mining |
|
Profits from mining | 1,757,149,453 cr |
Minerals refined | 3,279 |
Materials collected | 44,121 |
Exploration |
|
Systems visited | 20,936 |
Profits from exploration | 2,930,032,447 cr |
Level 2 detailed scans | 92,126 |
Level 3 detailed scans | 92,126 |
Highest payout | 34,977,512 cr |
Total hyperspace distance | 1,934,907 ly |
Total hyperspace jumps | 25,875 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 27W 13H |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 130 |
Total delivered | 130 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1,357 |
Total profit | 35,651,896 cr |
Total rescue transactions | 68 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 5,110 |
Grade 1 upgrades generated | 576 |
Grade 2 upgrades generated | 704 |
Grade 3 upgrades generated | 1,047 |
Grade 4 upgrades generated | 1,484 |
Grade 5 upgrades generated | 1,299 |
Crew |
|
Crew credits earned | 9,787,817,432 cr |
Crew hired | 569 |
Crew fired | 566 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1D 9H 14M 27S |
Time in gunner role | 9S |
Time in fighter con role | 44M 41S |
Total credits accrued | 9,321,642 cr |
Total fines accrued | 200 cr |