CMDR -|John Wick|- profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 43 130 645 214 cr |
Credits spent on ships | 9 108 217 643 cr |
Credits spent on outfitting | 15 818 972 119 cr |
Credits spent on repairs | 122 846 559 cr |
Credits spent on fuel | 1 164 287 cr |
Credits spent on munitions | 10 673 014 cr |
Insurance claims | 95 |
Total claim costs | 812 429 393 cr |
Combat |
|
Bounties claimed | 6 186 |
Profit from bounties | 595 254 256 cr |
Combat bonds | 5 064 |
Profit from combat bonds | 8 899 977 220 cr |
Assassinations | 14 |
Profit from assassinations | 18 179 560 cr |
Highest single reward | 1 629 389 cr |
Skimmers killed | 342 |
Crime |
|
Fines issued | 194 |
Lifetime fines value | 1 811 704 cr |
Bounties received/earned | 163 |
Lifetime bounty value | 174 200 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 38 820 cr |
Commodities smuggled | 12 |
Average profit | 38 820 cr |
Highest single transaction | 38 820 cr |
Trading |
|
Market network | 106 |
Trading profit | 33 163 136 005 cr |
Commodities traded | 555 006 |
Average profit | 23 927 227 cr |
Highest single transaction | 125 255 616 cr |
Mining |
|
Profits from mining | 1 757 149 453 cr |
Minerals refined | 3 279 |
Materials collected | 44 991 |
Exploration |
|
Systems visited | 21 083 |
Profits from exploration | 2 933 187 222 cr |
Level 2 detailed scans | 92 424 |
Level 3 detailed scans | 92 424 |
Highest payout | 34 977 512 cr |
Total hyperspace distance | 1 947 322 ly |
Total hyperspace jumps | 26 078 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 27W 1D 8H 3M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 130 |
Total delivered | 130 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 358 |
Total profit | 35 651 641 cr |
Total rescue transactions | 69 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 5 110 |
Grade 1 upgrades generated | 576 |
Grade 2 upgrades generated | 704 |
Grade 3 upgrades generated | 1 047 |
Grade 4 upgrades generated | 1 484 |
Grade 5 upgrades generated | 1 299 |
Crew |
|
Crew credits earned | 9 790 953 236 cr |
Crew hired | 569 |
Crew fired | 566 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1D 9H 14M 27S |
Time in gunner role | 9S |
Time in fighter con role | 44M 41S |
Total credits accrued | 9 321 642 cr |
Total fines accrued | 200 cr |