CMDR LeBonk profile
(Krait Phantom)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 9,053,939,174 cr |
Credits spent on ships | 490,348,389 cr |
Credits spent on outfitting | 1,103,776,158 cr |
Credits spent on repairs | 10,363,555 cr |
Credits spent on fuel | 122,302 cr |
Credits spent on munitions | 1,024,410 cr |
Insurance claims | 16 |
Total claim costs | 41,558,491 cr |
Combat |
|
Bounties claimed | 1,878 |
Profit from bounties | 108,864,029 cr |
Combat bonds | 4,680 |
Profit from combat bonds | 326,539,162 cr |
Assassinations | 20 |
Profit from assassinations | 17,018,380 cr |
Highest single reward | 1,704,000 cr |
Skimmers killed | 228 |
Crime |
|
Fines issued | 142 |
Lifetime fines value | 193,510 cr |
Bounties received/earned | 221 |
Lifetime bounty value | 325,150 cr |
Highest bounty issued | 85,600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 125,907 cr |
Commodities smuggled | 22 |
Average profit | 10,492 cr |
Highest single transaction | 29,920 cr |
Trading |
|
Market network | 128 |
Trading profit | 84,336,593 cr |
Commodities traded | 1,748 |
Average profit | 220,776 cr |
Highest single transaction | 45,178,614 cr |
Mining |
|
Profits from mining | 2,100,079 cr |
Minerals refined | 117 |
Materials collected | 76,943 |
Exploration |
|
Systems visited | 8,774 |
Profits from exploration | 1,071,949,488 cr |
Level 2 detailed scans | 80,698 |
Level 3 detailed scans | 80,695 |
Highest payout | 10,266,126 cr |
Total hyperspace distance | 510,518 ly |
Total hyperspace jumps | 10,810 |
Max distance from start | 22,801.86 ly |
Max distance from Sol | 22,820.50 ly |
Max distance from Colonia | 27,642.49 ly |
Approximate time played | 14W 2D 23H 18M |
Passengers |
|
Total bulk passengers delivered | 8 |
Total VIPs delivered | 13 |
Total delivered | 21 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 161 |
Total profit | 3,773,848 cr |
Total rescue transactions | 73 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 3,164 |
Grade 1 upgrades generated | 285 |
Grade 2 upgrades generated | 375 |
Grade 3 upgrades generated | 574 |
Grade 4 upgrades generated | 618 |
Grade 5 upgrades generated | 1,312 |
Multi-Crew |
|
Total time in multi-crew | 1H 6M 57S |
Time in gunner role | 12M 11S |