Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19,464,090,004 cr |
Credits spent on ships | 2,604,519,150 cr |
Credits spent on outfitting | 6,822,521,746 cr |
Credits spent on repairs | 72,089,526 cr |
Credits spent on fuel | 315,638 cr |
Credits spent on munitions | 6,078,759 cr |
Insurance claims | 103 |
Total claim costs | 461,200,932 cr |
Combat |
|
Bounties claimed | 6,229 |
Profit from bounties | 575,029,546 cr |
Combat bonds | 3,650 |
Profit from combat bonds | 586,445,840 cr |
Assassinations | 3 |
Profit from assassinations | 5,118,938 cr |
Highest single reward | 556,199 cr |
Skimmers killed | 268 |
Crime |
|
Fines issued | 275 |
Lifetime fines value | 17,586,631 cr |
Bounties received/earned | 262 |
Lifetime bounty value | 1,719,435 cr |
Highest bounty issued | 1,038,300 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 5,245,638 cr |
Commodities smuggled | 762 |
Average profit | 145,712 cr |
Highest single transaction | 3,141,504 cr |
Trading |
|
Market network | 243 |
Trading profit | 11,689,193,503 cr |
Commodities traded | 166,142 |
Average profit | 6,415,584 cr |
Highest single transaction | 424,913,920 cr |
Mining |
|
Profits from mining | 11,726,952,062 cr |
Minerals refined | 28,476 |
Materials collected | 91,361 |
Exploration |
|
Systems visited | 31,050 |
Profits from exploration | 15,939,574,964 cr |
Level 2 detailed scans | 98,921 |
Level 3 detailed scans | 205,890 |
Highest payout | 68,248,140 cr |
Total hyperspace distance | 1,513,954 ly |
Total hyperspace jumps | 42,691 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 47,198.13 ly |
Approximate time played | 52W 14H 5M |
Passengers |
|
Total bulk passengers delivered | 4,140 |
Total VIPs delivered | 674 |
Total delivered | 4,814 |
Total ejected | 75 |
Search and Rescue |
|
Total items rescued | 120 |
Total profit | 2,455,709 cr |
Total rescue transactions | 42 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9,140 |
Grade 1 upgrades generated | 1,170 |
Grade 2 upgrades generated | 1,017 |
Grade 3 upgrades generated | 1,535 |
Grade 4 upgrades generated | 1,911 |
Grade 5 upgrades generated | 3,507 |
Crew |
|
Crew credits earned | 2,014,153,421 cr |
Crew hired | 16 |
Crew fired | 13 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 4H 2M 20S |
Time in fighter con role | 37M 30S |