CMDR Voodoo Le Strange profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 34 006 480 067 cr |
Credits spent on ships | 3 046 237 086 cr |
Credits spent on outfitting | 7 953 506 094 cr |
Credits spent on repairs | 115 412 406 cr |
Credits spent on fuel | 471 643 cr |
Credits spent on munitions | 12 630 422 cr |
Insurance claims | 125 |
Total claim costs | 703 226 977 cr |
Combat |
|
Bounties claimed | 9 526 |
Profit from bounties | 1 439 636 117 cr |
Combat bonds | 9 009 |
Profit from combat bonds | 2 252 698 899 cr |
Assassinations | 14 |
Profit from assassinations | 39 886 102 cr |
Highest single reward | 2 121 607 cr |
Skimmers killed | 372 |
Crime |
|
Fines issued | 382 |
Lifetime fines value | 17 607 631 cr |
Bounties received/earned | 327 |
Lifetime bounty value | 1 761 735 cr |
Highest bounty issued | 1 038 300 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 473 917 792 cr |
Commodities smuggled | 2 971 |
Average profit | 8 616 687 cr |
Highest single transaction | 176 343 120 cr |
Trading |
|
Market network | 304 |
Trading profit | 15 165 953 248 cr |
Commodities traded | 280 105 |
Average profit | 6 865 529 cr |
Highest single transaction | 424 913 920 cr |
Mining |
|
Profits from mining | 12 282 594 359 cr |
Minerals refined | 34 833 |
Materials collected | 114 371 |
Exploration |
|
Systems visited | 33 619 |
Profits from exploration | 16 551 897 387 cr |
Level 2 detailed scans | 116 131 |
Level 3 detailed scans | 223 100 |
Highest payout | 68 248 140 cr |
Total hyperspace distance | 1 701 322 ly |
Total hyperspace jumps | 48 207 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 47 198,13 ly |
Approximate time played | 64W 3D 15H 2M |
Passengers |
|
Total bulk passengers delivered | 6 790 |
Total VIPs delivered | 1 235 |
Total delivered | 8 025 |
Total ejected | 75 |
Search and Rescue |
|
Total items rescued | 813 |
Total profit | 3 406 625 cr |
Total rescue transactions | 95 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 12 438 |
Grade 1 upgrades generated | 1 415 |
Grade 2 upgrades generated | 1 337 |
Grade 3 upgrades generated | 1 994 |
Grade 4 upgrades generated | 2 652 |
Grade 5 upgrades generated | 5 040 |
Crew |
|
Crew credits earned | 2 758 112 580 cr |
Crew hired | 16 |
Crew fired | 13 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 4H 2M 57S |
Time in fighter con role | 37M 30S |