CMDR Stephen Kepler profile
(Asp Explorer)
Federation: Petty Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 5,623,652,800 cr |
Credits spent on ships | 58,717,733 cr |
Credits spent on outfitting | 138,964,077 cr |
Credits spent on repairs | 361,268 cr |
Credits spent on fuel | 25,440 cr |
Credits spent on munitions | 31,029 cr |
Insurance claims | 10 |
Total claim costs | 7,123,175 cr |
Combat |
|
Bounties claimed | 168 |
Profit from bounties | 23,127,278 cr |
Combat bonds | 8 |
Profit from combat bonds | 719,049 cr |
Assassinations | 61 |
Profit from assassinations | 19,257,906 cr |
Highest single reward | 1,034,980 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 47,202 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 11,100 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 41,381 cr |
Commodities smuggled | 6 |
Average profit | 13,794 cr |
Highest single transaction | 17,244 cr |
Trading |
|
Market network | 44 |
Trading profit | 10,830,380 cr |
Commodities traded | 1,817 |
Average profit | 106,180 cr |
Highest single transaction | 1,001,664 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 5,340 |
Exploration |
|
Systems visited | 1,197 |
Profits from exploration | 688,266,934 cr |
Level 2 detailed scans | 14,803 |
Level 3 detailed scans | 14,803 |
Highest payout | 20,009,682 cr |
Total hyperspace distance | 79,692 ly |
Total hyperspace jumps | 1,370 |
Max distance from start | 38,493.64 ly |
Max distance from Sol | 38,515.43 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 2W 1D 6H 13M |
Passengers |
|
Total bulk passengers delivered | 1,186 |
Total VIPs delivered | 0 |
Total delivered | 1,186 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 384,726 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 212 |
Grade 1 upgrades generated | 64 |
Grade 2 upgrades generated | 51 |
Grade 3 upgrades generated | 48 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 22 |
Multi-Crew |
|
Total time in multi-crew | 6M 55S |