CMDR Stephen Kepler profile
(Asp Explorer)
Federation: Petty Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 5 623 652 800 cr |
Credits spent on ships | 58 717 733 cr |
Credits spent on outfitting | 138 964 077 cr |
Credits spent on repairs | 361 268 cr |
Credits spent on fuel | 25 440 cr |
Credits spent on munitions | 31 029 cr |
Insurance claims | 10 |
Total claim costs | 7 123 175 cr |
Combat |
|
Bounties claimed | 168 |
Profit from bounties | 23 127 278 cr |
Combat bonds | 8 |
Profit from combat bonds | 719 049 cr |
Assassinations | 61 |
Profit from assassinations | 19 257 906 cr |
Highest single reward | 1 034 980 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 47 202 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 11 100 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 41 381 cr |
Commodities smuggled | 6 |
Average profit | 13 794 cr |
Highest single transaction | 17 244 cr |
Trading |
|
Market network | 44 |
Trading profit | 10 830 380 cr |
Commodities traded | 1 817 |
Average profit | 106 180 cr |
Highest single transaction | 1 001 664 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 5 340 |
Exploration |
|
Systems visited | 1 197 |
Profits from exploration | 688 266 934 cr |
Level 2 detailed scans | 14 803 |
Level 3 detailed scans | 14 803 |
Highest payout | 20 009 682 cr |
Total hyperspace distance | 79 692 ly |
Total hyperspace jumps | 1 370 |
Max distance from start | 38 493,64 ly |
Max distance from Sol | 38 515,43 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 2W 1D 6H 13M |
Passengers |
|
Total bulk passengers delivered | 1 186 |
Total VIPs delivered | 0 |
Total delivered | 1 186 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 384 726 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 212 |
Grade 1 upgrades generated | 64 |
Grade 2 upgrades generated | 51 |
Grade 3 upgrades generated | 48 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 22 |
Multi-Crew |
|
Total time in multi-crew | 6M 55S |