CMDR TCGJoe profile
(Anaconda)
Federation: Warrant Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1,673,060,732 cr |
Credits spent on ships | 780,349,545 cr |
Credits spent on outfitting | 1,021,520,051 cr |
Credits spent on repairs | 5,181,971 cr |
Credits spent on fuel | 138,554 cr |
Credits spent on munitions | 496,549 cr |
Insurance claims | 53 |
Total claim costs | 122,908,508 cr |
Combat |
|
Bounties claimed | 99 |
Profit from bounties | 15,431,564 cr |
Combat bonds | 38 |
Profit from combat bonds | 3,048,769 cr |
Assassinations | 69 |
Profit from assassinations | 46,356,509 cr |
Highest single reward | 699,188 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 36 |
Lifetime fines value | 4,160,905 cr |
Bounties received/earned | 28 |
Lifetime bounty value | 35,300 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 183,370 cr |
Commodities smuggled | 48 |
Average profit | 26,196 cr |
Highest single transaction | 105,690 cr |
Trading |
|
Market network | 31 |
Trading profit | 1,061,060,070 cr |
Commodities traded | 17,798 |
Average profit | 9,916,449 cr |
Highest single transaction | 55,598,592 cr |
Mining |
|
Profits from mining | 702,979,746 cr |
Minerals refined | 3,263 |
Materials collected | 4,197 |
Exploration |
|
Systems visited | 3,284 |
Profits from exploration | 358,627,224 cr |
Level 2 detailed scans | 14,339 |
Level 3 detailed scans | 14,331 |
Highest payout | 13,771,002 cr |
Total hyperspace distance | 112,411 ly |
Total hyperspace jumps | 4,523 |
Max distance from start | 21,991.41 ly |
Max distance from Sol | 22,009.27 ly |
Max distance from Colonia | 23,776.32 ly |
Approximate time played | 3W 3D 13H 39M |
Passengers |
|
Total bulk passengers delivered | 772 |
Total VIPs delivered | 3,182 |
Total delivered | 3,954 |
Total ejected | 97 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 60,727 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 431 |
Grade 1 upgrades generated | 166 |
Grade 2 upgrades generated | 165 |
Grade 3 upgrades generated | 91 |
Grade 4 upgrades generated | 9 |
Multi-Crew |
|
Total time in multi-crew | 3H 18M 58S |
Time in gunner role | 11S |