CMDR Ownar profile
(Alliance Chieftain)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 20,530,321,414 cr |
Credits spent on ships | 1,122,457,376 cr |
Credits spent on outfitting | 3,356,611,184 cr |
Credits spent on repairs | 65,594,623 cr |
Credits spent on fuel | 622,040 cr |
Credits spent on munitions | 7,771,178 cr |
Insurance claims | 92 |
Total claim costs | 326,103,844 cr |
Combat |
|
Bounties claimed | 5,804 |
Profit from bounties | 743,052,968 cr |
Combat bonds | 3,360 |
Profit from combat bonds | 10,229,510,733 cr |
Assassinations | 92 |
Profit from assassinations | 29,446,298 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 231 |
Crime |
|
Fines issued | 343 |
Lifetime fines value | 658,653 cr |
Bounties received/earned | 686 |
Lifetime bounty value | 841,885 cr |
Highest bounty issued | 20,000 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 403,366 cr |
Commodities smuggled | 567 |
Average profit | 8,232 cr |
Highest single transaction | 48,923 cr |
Trading |
|
Market network | 133 |
Trading profit | 719,049,622 cr |
Commodities traded | 65,090 |
Average profit | 1,346,535 cr |
Highest single transaction | 19,492,800 cr |
Mining |
|
Profits from mining | 35,709,785 cr |
Minerals refined | 940 |
Materials collected | 44,321 |
Exploration |
|
Systems visited | 8,478 |
Profits from exploration | 355,637,152 cr |
Level 2 detailed scans | 17,980 |
Level 3 detailed scans | 17,939 |
Highest payout | 5,550,168 cr |
Total hyperspace distance | 449,634 ly |
Total hyperspace jumps | 12,690 |
Max distance from start | 65,284.90 ly |
Max distance from Sol | 65,341.75 ly |
Max distance from Colonia | 46,312.61 ly |
Approximate time played | 10W 4D 3H 1M |
Passengers |
|
Total bulk passengers delivered | 412 |
Total VIPs delivered | 663 |
Total delivered | 1,075 |
Total ejected | 84 |
Search and Rescue |
|
Total items rescued | 1,005 |
Total profit | 25,848,695 cr |
Total rescue transactions | 90 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2,854 |
Grade 1 upgrades generated | 430 |
Grade 2 upgrades generated | 471 |
Grade 3 upgrades generated | 613 |
Grade 4 upgrades generated | 608 |
Grade 5 upgrades generated | 732 |
Crew |
|
Crew credits earned | 2,975,954,179 cr |
Crew hired | 7 |
Crew fired | 2 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 17H 9M 50S |
Time in gunner role | 4M 50S |