CMDR Tannhäuser profile
(Krait MkII)
Federation: Vice Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 6,116,090,500 cr |
Credits spent on ships | 406,551,546 cr |
Credits spent on outfitting | 1,079,955,874 cr |
Credits spent on repairs | 19,429,909 cr |
Credits spent on fuel | 474,759 cr |
Credits spent on munitions | 3,352,007 cr |
Insurance claims | 71 |
Total claim costs | 111,548,968 cr |
Combat |
|
Bounties claimed | 2,829 |
Profit from bounties | 144,939,983 cr |
Combat bonds | 2,677 |
Profit from combat bonds | 777,582,466 cr |
Assassinations | 96 |
Profit from assassinations | 42,197,850 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 172 |
Crime |
|
Fines issued | 210 |
Lifetime fines value | 1,596,004 cr |
Bounties received/earned | 388 |
Lifetime bounty value | 1,232,335 cr |
Highest bounty issued | 10,570 cr |
Smuggling |
|
Black market network | 34 |
Black market profit | 4,294,493 cr |
Commodities smuggled | 377 |
Average profit | 63,154 cr |
Highest single transaction | 1,707,342 cr |
Trading |
|
Market network | 242 |
Trading profit | 601,030,246 cr |
Commodities traded | 26,543 |
Average profit | 751,288 cr |
Highest single transaction | 77,922,240 cr |
Mining |
|
Profits from mining | 520,690,223 cr |
Minerals refined | 1,659 |
Materials collected | 35,264 |
Exploration |
|
Systems visited | 14,741 |
Profits from exploration | 3,962,098,387 cr |
Level 2 detailed scans | 60,701 |
Level 3 detailed scans | 131,684 |
Highest payout | 32,782,252 cr |
Total hyperspace distance | 744,747 ly |
Total hyperspace jumps | 17,389 |
Max distance from start | 65,621.50 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,612.96 ly |
Approximate time played | 17W 2D 14H 27M |
Passengers |
|
Total bulk passengers delivered | 443 |
Total VIPs delivered | 13 |
Total delivered | 456 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 104 |
Total profit | 5,103,892 cr |
Total rescue transactions | 44 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2,481 |
Grade 1 upgrades generated | 474 |
Grade 2 upgrades generated | 330 |
Grade 3 upgrades generated | 525 |
Grade 4 upgrades generated | 586 |
Grade 5 upgrades generated | 566 |
Crew |
|
Crew credits earned | 17,723,607 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 6M 26S |