CMDR jumpypenguin0413 profile
(Imperial Cutter)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 12,290,304,152 cr |
Credits spent on ships | 1,499,431,485 cr |
Credits spent on outfitting | 1,986,360,310 cr |
Credits spent on repairs | 10,448,985 cr |
Credits spent on fuel | 85,911 cr |
Credits spent on munitions | 505,449 cr |
Insurance claims | 19 |
Total claim costs | 113,961,715 cr |
Combat |
|
Bounties claimed | 124 |
Profit from bounties | 12,372,010 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 3 |
Profit from assassinations | 494,693 cr |
Highest single reward | 811,081 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 17,800 cr |
Bounties received/earned | 82 |
Lifetime bounty value | 73,600 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 10,194 cr |
Commodities smuggled | 5 |
Average profit | 5,097 cr |
Highest single transaction | 5,280 cr |
Trading |
|
Market network | 28 |
Trading profit | 18,927,061,969 cr |
Commodities traded | 111,551 |
Average profit | 65,491,564 cr |
Highest single transaction | 1,694,934,304 cr |
Mining |
|
Profits from mining | 67,082,397 cr |
Minerals refined | 107 |
Materials collected | 5,000 |
Exploration |
|
Systems visited | 1,112 |
Profits from exploration | 11,245,449 cr |
Level 2 detailed scans | 1,072 |
Level 3 detailed scans | 1,072 |
Highest payout | 630,281 cr |
Total hyperspace distance | 25,950 ly |
Total hyperspace jumps | 1,495 |
Max distance from start | 25,800.40 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,776.32 ly |
Approximate time played | 6W 2D 7H 35M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 289 |
Total delivered | 289 |
Total ejected | 81 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 154 |
Grade 1 upgrades generated | 53 |
Grade 2 upgrades generated | 43 |
Grade 3 upgrades generated | 38 |
Grade 4 upgrades generated | 18 |
Grade 5 upgrades generated | 2 |
Crew |
|
Crew credits earned | 1,770,497,777 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 43M 51S |
Time in gunner role | 1M 8S |
Time in fighter con role | 8M 55S |
Total credits accrued | 13,737 cr |