CMDR Mavrah Tul profile
(Anaconda)
Federation: Petty Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 8,366,424,234 cr |
Credits spent on ships | 436,789,745 cr |
Credits spent on outfitting | 950,374,213 cr |
Credits spent on repairs | 15,642,662 cr |
Credits spent on fuel | 180,033 cr |
Credits spent on munitions | 4,065,109 cr |
Insurance claims | 45 |
Total claim costs | 195,338,527 cr |
Combat |
|
Bounties claimed | 1,302 |
Profit from bounties | 153,423,263 cr |
Combat bonds | 1,251 |
Profit from combat bonds | 524,912,138 cr |
Assassinations | 67 |
Profit from assassinations | 21,381,785 cr |
Highest single reward | 1,365,300 cr |
Skimmers killed | 113 |
Crime |
|
Fines issued | 107 |
Lifetime fines value | 43,312 cr |
Bounties received/earned | 84 |
Lifetime bounty value | 143,150 cr |
Highest bounty issued | 22,130 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 91,128 cr |
Commodities smuggled | 9 |
Average profit | 22,782 cr |
Highest single transaction | 85,210 cr |
Trading |
|
Market network | 102 |
Trading profit | 241,962,682 cr |
Commodities traded | 3,640 |
Average profit | 538,892 cr |
Highest single transaction | 20,475,972 cr |
Mining |
|
Profits from mining | 227,219,331 cr |
Minerals refined | 3,104 |
Materials collected | 12,876 |
Exploration |
|
Systems visited | 7,576 |
Profits from exploration | 924,122,656 cr |
Level 2 detailed scans | 47,700 |
Level 3 detailed scans | 47,692 |
Highest payout | 17,746,937 cr |
Total hyperspace distance | 385,231 ly |
Total hyperspace jumps | 9,395 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 48,057.11 ly |
Approximate time played | 6W 3D 4H 18M |
Passengers |
|
Total bulk passengers delivered | 4 |
Total VIPs delivered | 0 |
Total delivered | 4 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 60 |
Total profit | 3,739,412 cr |
Total rescue transactions | 36 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 941 |
Grade 1 upgrades generated | 246 |
Grade 2 upgrades generated | 190 |
Grade 3 upgrades generated | 182 |
Grade 4 upgrades generated | 158 |
Grade 5 upgrades generated | 165 |
Crew |
|
Crew credits earned | 349,521,138 cr |
Crew hired | 12 |
Crew fired | 8 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 10H 16M 28S |
Time in gunner role | 48M 10S |
Time in fighter con role | 2H 19M 52S |
Total credits accrued | 2,905,820 cr |