CMDR Mavrah Tul profile
(Anaconda)
Federation: Petty Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 8 366 424 234 cr |
Credits spent on ships | 436 789 745 cr |
Credits spent on outfitting | 950 374 213 cr |
Credits spent on repairs | 15 642 662 cr |
Credits spent on fuel | 180 033 cr |
Credits spent on munitions | 4 065 109 cr |
Insurance claims | 45 |
Total claim costs | 195 338 527 cr |
Combat |
|
Bounties claimed | 1 302 |
Profit from bounties | 153 423 263 cr |
Combat bonds | 1 251 |
Profit from combat bonds | 524 912 138 cr |
Assassinations | 67 |
Profit from assassinations | 21 381 785 cr |
Highest single reward | 1 365 300 cr |
Skimmers killed | 113 |
Crime |
|
Fines issued | 107 |
Lifetime fines value | 43 312 cr |
Bounties received/earned | 84 |
Lifetime bounty value | 143 150 cr |
Highest bounty issued | 22 130 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 91 128 cr |
Commodities smuggled | 9 |
Average profit | 22 782 cr |
Highest single transaction | 85 210 cr |
Trading |
|
Market network | 102 |
Trading profit | 241 962 682 cr |
Commodities traded | 3 640 |
Average profit | 538 892 cr |
Highest single transaction | 20 475 972 cr |
Mining |
|
Profits from mining | 227 219 331 cr |
Minerals refined | 3 104 |
Materials collected | 12 876 |
Exploration |
|
Systems visited | 7 576 |
Profits from exploration | 924 122 656 cr |
Level 2 detailed scans | 47 700 |
Level 3 detailed scans | 47 692 |
Highest payout | 17 746 937 cr |
Total hyperspace distance | 385 231 ly |
Total hyperspace jumps | 9 395 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 48 057,11 ly |
Approximate time played | 6W 3D 4H 18M |
Passengers |
|
Total bulk passengers delivered | 4 |
Total VIPs delivered | 0 |
Total delivered | 4 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 60 |
Total profit | 3 739 412 cr |
Total rescue transactions | 36 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 941 |
Grade 1 upgrades generated | 246 |
Grade 2 upgrades generated | 190 |
Grade 3 upgrades generated | 182 |
Grade 4 upgrades generated | 158 |
Grade 5 upgrades generated | 165 |
Crew |
|
Crew credits earned | 349 521 138 cr |
Crew hired | 12 |
Crew fired | 8 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 10H 16M 28S |
Time in gunner role | 48M 10S |
Time in fighter con role | 2H 19M 52S |
Total credits accrued | 2 905 820 cr |