CMDR Willyum-71 profile
(Vulture)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 18,067,758,660 cr |
Credits spent on ships | 3,216,200,000 cr |
Credits spent on outfitting | 25,212,787,984 cr |
Credits spent on repairs | 25,163,765 cr |
Credits spent on fuel | 1,210,552 cr |
Credits spent on munitions | 9,275,352 cr |
Insurance claims | 142 |
Total claim costs | 533,712,172 cr |
Combat |
|
Bounties claimed | 2,875 |
Profit from bounties | 399,679,910 cr |
Combat bonds | 1,684 |
Profit from combat bonds | 9,211,450,315 cr |
Assassinations | 3 |
Profit from assassinations | 439,060 cr |
Highest single reward | 1,716,040 cr |
Skimmers killed | 134 |
Crime |
|
Fines issued | 73 |
Lifetime fines value | 22,762 cr |
Bounties received/earned | 45 |
Lifetime bounty value | 1,144,100 cr |
Highest bounty issued | 518,200 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 532,703 cr |
Commodities smuggled | 34 |
Average profit | 15,668 cr |
Highest single transaction | 64,588 cr |
Trading |
|
Market network | 153 |
Trading profit | 20,797,241,838 cr |
Commodities traded | 280,470 |
Average profit | 18,502,884 cr |
Highest single transaction | 508,424,576 cr |
Mining |
|
Profits from mining | 4,110,297,581 cr |
Minerals refined | 3,200 |
Materials collected | 60,537 |
Exploration |
|
Systems visited | 8,613 |
Profits from exploration | 1,459,709,741 cr |
Level 2 detailed scans | 41,514 |
Level 3 detailed scans | 41,513 |
Highest payout | 19,816,685 cr |
Total hyperspace distance | 551,184 ly |
Total hyperspace jumps | 18,421 |
Max distance from start | 25,868.70 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 26,844.50 ly |
Approximate time played | 26W 1D 6H 14M |
Passengers |
|
Total bulk passengers delivered | 3,444 |
Total VIPs delivered | 0 |
Total delivered | 3,444 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 145 |
Total profit | 3,011,763 cr |
Total rescue transactions | 29 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 10,016 |
Grade 1 upgrades generated | 1,079 |
Grade 2 upgrades generated | 1,560 |
Grade 3 upgrades generated | 2,148 |
Grade 4 upgrades generated | 2,296 |
Grade 5 upgrades generated | 2,933 |
Crew |
|
Crew credits earned | 2,334,956,900 cr |
Crew hired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 11H 10M 44S |
Time in fighter con role | 8M 2S |