CMDR Tuor Turombar profile
(Asp Explorer)
Federation: Lieutenant
Empire: Serf
Balance |
|
---|---|
Current assets | 6,784,867,893 cr |
Credits spent on ships | 257,194,690 cr |
Credits spent on outfitting | 450,789,582 cr |
Credits spent on repairs | 11,844,724 cr |
Credits spent on fuel | 447,804 cr |
Credits spent on munitions | 1,198,134 cr |
Insurance claims | 45 |
Total claim costs | 177,582,691 cr |
Combat |
|
Bounties claimed | 1,231 |
Profit from bounties | 45,624,690 cr |
Combat bonds | 830 |
Profit from combat bonds | 36,555,000 cr |
Assassinations | 14 |
Profit from assassinations | 759,766 cr |
Highest single reward | 648,707 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 79 |
Lifetime fines value | 283,150 cr |
Bounties received/earned | 43 |
Lifetime bounty value | 38,555 cr |
Highest bounty issued | 10,450 cr |
Smuggling |
|
Black market network | 27 |
Black market profit | 995,761 cr |
Commodities smuggled | 149 |
Average profit | 21,186 cr |
Highest single transaction | 217,499 cr |
Trading |
|
Market network | 273 |
Trading profit | 113,519,737 cr |
Commodities traded | 46,145 |
Average profit | 108,735 cr |
Highest single transaction | 1,215,200 cr |
Mining |
|
Profits from mining | 41,869,485 cr |
Minerals refined | 3,768 |
Materials collected | 11,446 |
Exploration |
|
Systems visited | 10,757 |
Profits from exploration | 1,095,205,136 cr |
Level 2 detailed scans | 16,016 |
Level 3 detailed scans | 115,210 |
Highest payout | 27,984,375 cr |
Total hyperspace distance | 456,914 ly |
Total hyperspace jumps | 12,229 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 26,373.10 ly |
Approximate time played | 9W 1D 6H 42M |
Passengers |
|
Total bulk passengers delivered | 16 |
Total VIPs delivered | 500 |
Total delivered | 516 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 106,299 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 370 |
Grade 1 upgrades generated | 185 |
Grade 2 upgrades generated | 30 |
Grade 3 upgrades generated | 39 |
Grade 4 upgrades generated | 44 |
Grade 5 upgrades generated | 72 |
Crew |
|
Crew credits earned | 525,070,612 cr |
Crew hired | 5 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 14S |