CMDR Sherpa tsi profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 108,153,579,584 cr |
Credits spent on ships | 1,427,843,599 cr |
Credits spent on outfitting | 4,030,080,161 cr |
Credits spent on repairs | 511,616,030 cr |
Credits spent on fuel | 1,068,112 cr |
Credits spent on munitions | 65,022,829 cr |
Insurance claims | 232 |
Total claim costs | 2,164,870,772 cr |
Combat |
|
Bounties claimed | 23,754 |
Profit from bounties | 3,442,087,907 cr |
Combat bonds | 17,193 |
Profit from combat bonds | 87,894,207,895 cr |
Assassinations | 1,055 |
Profit from assassinations | 1,869,697,405 cr |
Highest single reward | 2,429,961 cr |
Skimmers killed | 1,054 |
Crime |
|
Fines issued | 810 |
Lifetime fines value | 321,996 cr |
Bounties received/earned | 3,735 |
Lifetime bounty value | 4,038,990 cr |
Highest bounty issued | 63,800 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 2,615,096 cr |
Commodities smuggled | 80 |
Average profit | 93,396 cr |
Highest single transaction | 354,354 cr |
Trading |
|
Market network | 173 |
Trading profit | 954,179,847 cr |
Commodities traded | 107,301 |
Average profit | 812,068 cr |
Highest single transaction | 36,199,530 cr |
Mining |
|
Profits from mining | 65,374,958 cr |
Minerals refined | 2,148 |
Materials collected | 58,230 |
Exploration |
|
Systems visited | 11,328 |
Profits from exploration | 1,787,924,675 cr |
Level 2 detailed scans | 49,406 |
Level 3 detailed scans | 54,883 |
Highest payout | 16,766,914 cr |
Total hyperspace distance | 773,640 ly |
Total hyperspace jumps | 21,765 |
Max distance from start | 27,408.12 ly |
Max distance from Sol | 16,718.28 ly |
Max distance from Colonia | 23,422.70 ly |
Approximate time played | 31W 3D 10H 12M |
Passengers |
|
Total bulk passengers delivered | 10,768 |
Total VIPs delivered | 754 |
Total delivered | 11,522 |
Total ejected | 42 |
Search and Rescue |
|
Total items rescued | 530 |
Total profit | 13,932,380 cr |
Total rescue transactions | 161 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 4,827 |
Grade 1 upgrades generated | 494 |
Grade 2 upgrades generated | 612 |
Grade 3 upgrades generated | 961 |
Grade 4 upgrades generated | 1,345 |
Grade 5 upgrades generated | 1,415 |
Crew |
|
Crew credits earned | 1,525,799 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 56S |