CMDR crudler profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19,492,932,040 cr |
Credits spent on ships | 1,223,956,814 cr |
Credits spent on outfitting | 3,325,436,010 cr |
Credits spent on repairs | 17,571,196 cr |
Credits spent on fuel | 778,489 cr |
Credits spent on munitions | 1,585,709 cr |
Insurance claims | 66 |
Total claim costs | 324,487,514 cr |
Combat |
|
Bounties claimed | 1,528 |
Profit from bounties | 96,540,480 cr |
Combat bonds | 356 |
Profit from combat bonds | 63,966,482 cr |
Assassinations | 32 |
Profit from assassinations | 6,579,200 cr |
Highest single reward | 1,457,972 cr |
Skimmers killed | 67 |
Crime |
|
Fines issued | 396 |
Lifetime fines value | 12,013,721 cr |
Bounties received/earned | 144 |
Lifetime bounty value | 222,850 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 1,036,221 cr |
Commodities smuggled | 632 |
Average profit | 39,855 cr |
Highest single transaction | 496,056 cr |
Trading |
|
Market network | 110 |
Trading profit | 7,299,970,403 cr |
Commodities traded | 307,914 |
Average profit | 5,667,679 cr |
Highest single transaction | 359,421,696 cr |
Mining |
|
Profits from mining | 725,032,518 cr |
Minerals refined | 5,743 |
Materials collected | 36,202 |
Exploration |
|
Systems visited | 5,132 |
Profits from exploration | 822,574,418 cr |
Level 2 detailed scans | 30,384 |
Level 3 detailed scans | 31,420 |
Highest payout | 17,855,514 cr |
Total hyperspace distance | 245,457 ly |
Total hyperspace jumps | 8,548 |
Max distance from start | 21,948.22 ly |
Max distance from Sol | 22,017.71 ly |
Max distance from Colonia | 25,334.06 ly |
Approximate time played | 15W 1D 12H 35M |
Passengers |
|
Total bulk passengers delivered | 514 |
Total VIPs delivered | 3,084 |
Total delivered | 3,598 |
Total ejected | 148 |
Search and Rescue |
|
Total items rescued | 52 |
Total profit | 1,281,681 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 3,733 |
Grade 1 upgrades generated | 565 |
Grade 2 upgrades generated | 656 |
Grade 3 upgrades generated | 827 |
Grade 4 upgrades generated | 871 |
Grade 5 upgrades generated | 814 |
Crew |
|
Crew credits earned | 221,959,780 cr |
Crew hired | 8 |
Crew fired | 5 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 52M 30S |