CMDR crudler profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19 492 932 040 cr |
Credits spent on ships | 1 223 956 814 cr |
Credits spent on outfitting | 3 325 436 010 cr |
Credits spent on repairs | 17 571 196 cr |
Credits spent on fuel | 778 489 cr |
Credits spent on munitions | 1 585 709 cr |
Insurance claims | 66 |
Total claim costs | 324 487 514 cr |
Combat |
|
Bounties claimed | 1 528 |
Profit from bounties | 96 540 480 cr |
Combat bonds | 356 |
Profit from combat bonds | 63 966 482 cr |
Assassinations | 32 |
Profit from assassinations | 6 579 200 cr |
Highest single reward | 1 457 972 cr |
Skimmers killed | 67 |
Crime |
|
Fines issued | 396 |
Lifetime fines value | 12 013 721 cr |
Bounties received/earned | 144 |
Lifetime bounty value | 222 850 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 1 036 221 cr |
Commodities smuggled | 632 |
Average profit | 39 855 cr |
Highest single transaction | 496 056 cr |
Trading |
|
Market network | 110 |
Trading profit | 7 299 970 403 cr |
Commodities traded | 307 914 |
Average profit | 5 667 679 cr |
Highest single transaction | 359 421 696 cr |
Mining |
|
Profits from mining | 725 032 518 cr |
Minerals refined | 5 743 |
Materials collected | 36 202 |
Exploration |
|
Systems visited | 5 132 |
Profits from exploration | 822 574 418 cr |
Level 2 detailed scans | 30 384 |
Level 3 detailed scans | 31 420 |
Highest payout | 17 855 514 cr |
Total hyperspace distance | 245 457 ly |
Total hyperspace jumps | 8 548 |
Max distance from start | 21 948,22 ly |
Max distance from Sol | 22 017,71 ly |
Max distance from Colonia | 25 334,06 ly |
Approximate time played | 15W 1D 12H 35M |
Passengers |
|
Total bulk passengers delivered | 514 |
Total VIPs delivered | 3 084 |
Total delivered | 3 598 |
Total ejected | 148 |
Search and Rescue |
|
Total items rescued | 52 |
Total profit | 1 281 681 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 3 733 |
Grade 1 upgrades generated | 565 |
Grade 2 upgrades generated | 656 |
Grade 3 upgrades generated | 827 |
Grade 4 upgrades generated | 871 |
Grade 5 upgrades generated | 814 |
Crew |
|
Crew credits earned | 221 959 780 cr |
Crew hired | 8 |
Crew fired | 5 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 52M 30S |