CMDR notben profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,331,833,259 cr |
Credits spent on ships | 823,107,875 cr |
Credits spent on outfitting | 2,175,562,749 cr |
Credits spent on repairs | 8,662,157 cr |
Credits spent on fuel | 244,781 cr |
Credits spent on munitions | 1,305,278 cr |
Insurance claims | 30 |
Total claim costs | 155,681,259 cr |
Combat |
|
Bounties claimed | 2,991 |
Profit from bounties | 156,233,931 cr |
Combat bonds | 430 |
Profit from combat bonds | 76,820,801 cr |
Assassinations | 20 |
Profit from assassinations | 18,114,459 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 615 |
Crime |
|
Fines issued | 257 |
Lifetime fines value | 210,586 cr |
Bounties received/earned | 337 |
Lifetime bounty value | 98,335 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 93,124 cr |
Commodities smuggled | 36 |
Average profit | 18,625 cr |
Highest single transaction | 58,446 cr |
Trading |
|
Market network | 164 |
Trading profit | 4,975,854,737 cr |
Commodities traded | 78,253 |
Average profit | 5,338,900 cr |
Highest single transaction | 443,859,840 cr |
Mining |
|
Profits from mining | 1,389,241,715 cr |
Minerals refined | 2,851 |
Materials collected | 10,439 |
Exploration |
|
Systems visited | 9,701 |
Profits from exploration | 645,204,808 cr |
Level 2 detailed scans | 16,881 |
Level 3 detailed scans | 25,833 |
Highest payout | 12,065,135 cr |
Total hyperspace distance | 522,612 ly |
Total hyperspace jumps | 11,981 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 5W 1D 4H 46M |
Passengers |
|
Total bulk passengers delivered | 2,942 |
Total VIPs delivered | 1,219 |
Total delivered | 4,161 |
Total ejected | 726 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 58,174 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,358 |
Grade 1 upgrades generated | 239 |
Grade 2 upgrades generated | 184 |
Grade 3 upgrades generated | 262 |
Grade 4 upgrades generated | 249 |
Grade 5 upgrades generated | 424 |
Crew |
|
Crew credits earned | 53,175,295 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 1 |