CMDR notben profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 331 833 259 cr |
Credits spent on ships | 823 107 875 cr |
Credits spent on outfitting | 2 175 562 749 cr |
Credits spent on repairs | 8 662 157 cr |
Credits spent on fuel | 244 781 cr |
Credits spent on munitions | 1 305 278 cr |
Insurance claims | 30 |
Total claim costs | 155 681 259 cr |
Combat |
|
Bounties claimed | 2 991 |
Profit from bounties | 156 233 931 cr |
Combat bonds | 430 |
Profit from combat bonds | 76 820 801 cr |
Assassinations | 20 |
Profit from assassinations | 18 114 459 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 615 |
Crime |
|
Fines issued | 257 |
Lifetime fines value | 210 586 cr |
Bounties received/earned | 337 |
Lifetime bounty value | 98 335 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 93 124 cr |
Commodities smuggled | 36 |
Average profit | 18 625 cr |
Highest single transaction | 58 446 cr |
Trading |
|
Market network | 164 |
Trading profit | 4 975 854 737 cr |
Commodities traded | 78 253 |
Average profit | 5 338 900 cr |
Highest single transaction | 443 859 840 cr |
Mining |
|
Profits from mining | 1 389 241 715 cr |
Minerals refined | 2 851 |
Materials collected | 10 439 |
Exploration |
|
Systems visited | 9 701 |
Profits from exploration | 645 204 808 cr |
Level 2 detailed scans | 16 881 |
Level 3 detailed scans | 25 833 |
Highest payout | 12 065 135 cr |
Total hyperspace distance | 522 612 ly |
Total hyperspace jumps | 11 981 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 5W 1D 4H 46M |
Passengers |
|
Total bulk passengers delivered | 2 942 |
Total VIPs delivered | 1 219 |
Total delivered | 4 161 |
Total ejected | 726 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 58 174 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 358 |
Grade 1 upgrades generated | 239 |
Grade 2 upgrades generated | 184 |
Grade 3 upgrades generated | 262 |
Grade 4 upgrades generated | 249 |
Grade 5 upgrades generated | 424 |
Crew |
|
Crew credits earned | 53 175 295 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 1 |