CMDR Blooper profile
Federation: Recruit
Empire: Duke
Balance |
|
---|---|
Current assets | 1,323,068,754 cr |
Credits spent on ships | 796,143,347 cr |
Credits spent on outfitting | 779,648,265 cr |
Credits spent on repairs | 1,157,690 cr |
Credits spent on fuel | 156,882 cr |
Credits spent on munitions | 231,955 cr |
Insurance claims | 7 |
Total claim costs | 24,696,067 cr |
Combat |
|
Bounties claimed | 36 |
Profit from bounties | 3,493,712 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 9 |
Profit from assassinations | 1,923,566 cr |
Highest single reward | 570,168 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 1 |
Lifetime fines value | 300 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 700 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 54 |
Trading profit | 431,936,441 cr |
Commodities traded | 17,497 |
Average profit | 4,234,671 cr |
Highest single transaction | 84,931,320 cr |
Mining |
|
Profits from mining | 338,373,218 cr |
Minerals refined | 902 |
Materials collected | 524 |
Exploration |
|
Systems visited | 3,344 |
Profits from exploration | 145,103,185 cr |
Level 2 detailed scans | 13,948 |
Level 3 detailed scans | 13,946 |
Highest payout | 4,994,687 cr |
Total hyperspace distance | 114,120 ly |
Total hyperspace jumps | 3,762 |
Max distance from start | 21,937.09 ly |
Max distance from Sol | 22,006.57 ly |
Max distance from Colonia | 22,349.81 ly |
Approximate time played | 3W 3D 8M |
Passengers |
|
Total bulk passengers delivered | 210 |
Total VIPs delivered | 474 |
Total delivered | 684 |
Total ejected | 27 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 131 |
Grade 1 upgrades generated | 85 |
Grade 2 upgrades generated | 25 |
Grade 3 upgrades generated | 15 |
Grade 4 upgrades generated | 3 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 13,989,681 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 43M 43S |
Time in gunner role | 2H 7M 12S |
Total credits accrued | 491,228 cr |