CMDR Blooper profile
Federation: Recruit
Empire: Duke
Balance |
|
---|---|
Current assets | 1 323 068 754 cr |
Credits spent on ships | 796 143 347 cr |
Credits spent on outfitting | 779 648 265 cr |
Credits spent on repairs | 1 157 690 cr |
Credits spent on fuel | 156 882 cr |
Credits spent on munitions | 231 955 cr |
Insurance claims | 7 |
Total claim costs | 24 696 067 cr |
Combat |
|
Bounties claimed | 36 |
Profit from bounties | 3 493 712 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 9 |
Profit from assassinations | 1 923 566 cr |
Highest single reward | 570 168 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 1 |
Lifetime fines value | 300 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 700 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 54 |
Trading profit | 431 936 441 cr |
Commodities traded | 17 497 |
Average profit | 4 234 671 cr |
Highest single transaction | 84 931 320 cr |
Mining |
|
Profits from mining | 338 373 218 cr |
Minerals refined | 902 |
Materials collected | 524 |
Exploration |
|
Systems visited | 3 344 |
Profits from exploration | 145 103 185 cr |
Level 2 detailed scans | 13 948 |
Level 3 detailed scans | 13 946 |
Highest payout | 4 994 687 cr |
Total hyperspace distance | 114 120 ly |
Total hyperspace jumps | 3 762 |
Max distance from start | 21 937,09 ly |
Max distance from Sol | 22 006,57 ly |
Max distance from Colonia | 22 349,81 ly |
Approximate time played | 3W 3D 8M |
Passengers |
|
Total bulk passengers delivered | 210 |
Total VIPs delivered | 474 |
Total delivered | 684 |
Total ejected | 27 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 131 |
Grade 1 upgrades generated | 85 |
Grade 2 upgrades generated | 25 |
Grade 3 upgrades generated | 15 |
Grade 4 upgrades generated | 3 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 13 989 681 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 43M 43S |
Time in gunner role | 2H 7M 12S |
Total credits accrued | 491 228 cr |