CMDR Kyle Phillips profile
(Imperial Courier)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,753,682,614 cr |
Credits spent on ships | 745,843,008 cr |
Credits spent on outfitting | 2,153,096,813 cr |
Credits spent on repairs | 5,651,551 cr |
Credits spent on fuel | 187,773 cr |
Credits spent on munitions | 608,245 cr |
Insurance claims | 17 |
Total claim costs | 84,342,468 cr |
Combat |
|
Bounties claimed | 429 |
Profit from bounties | 93,159,037 cr |
Combat bonds | 121 |
Profit from combat bonds | 46,810,000 cr |
Assassinations | 17 |
Profit from assassinations | 3,258,790 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 39 |
Lifetime fines value | 1,338,392 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 23,600 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 58 |
Trading profit | 11,454,477,028 cr |
Commodities traded | 71,443 |
Average profit | 43,388,171 cr |
Highest single transaction | 143,296,000 cr |
Mining |
|
Profits from mining | 2,797,147,521 cr |
Minerals refined | 10,382 |
Materials collected | 9,583 |
Exploration |
|
Systems visited | 6,060 |
Profits from exploration | 1,340,401,610 cr |
Level 2 detailed scans | 35,028 |
Level 3 detailed scans | 35,027 |
Highest payout | 22,136,408 cr |
Total hyperspace distance | 267,864 ly |
Total hyperspace jumps | 6,764 |
Max distance from start | 65,547.87 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 3W 3D 13H 20M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 56 |
Total delivered | 56 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 51,740 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 943 |
Grade 1 upgrades generated | 196 |
Grade 2 upgrades generated | 196 |
Grade 3 upgrades generated | 241 |
Grade 4 upgrades generated | 139 |
Grade 5 upgrades generated | 171 |