CMDR Kyle Phillips profile
(Imperial Courier)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 079 864 832 cr |
Credits spent on ships | 745 843 008 cr |
Credits spent on outfitting | 2 153 096 813 cr |
Credits spent on repairs | 5 690 400 cr |
Credits spent on fuel | 188 447 cr |
Credits spent on munitions | 608 370 cr |
Insurance claims | 17 |
Total claim costs | 84 342 468 cr |
Combat |
|
Bounties claimed | 429 |
Profit from bounties | 93 159 037 cr |
Combat bonds | 121 |
Profit from combat bonds | 46 810 000 cr |
Assassinations | 17 |
Profit from assassinations | 3 258 790 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 39 |
Lifetime fines value | 1 338 392 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 23 600 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 58 |
Trading profit | 11 454 477 028 cr |
Commodities traded | 71 443 |
Average profit | 43 388 171 cr |
Highest single transaction | 143 296 000 cr |
Mining |
|
Profits from mining | 2 797 147 521 cr |
Minerals refined | 10 382 |
Materials collected | 9 583 |
Exploration |
|
Systems visited | 6 510 |
Profits from exploration | 1 413 357 917 cr |
Level 2 detailed scans | 37 062 |
Level 3 detailed scans | 37 059 |
Highest payout | 22 136 408 cr |
Total hyperspace distance | 280 103 ly |
Total hyperspace jumps | 7 223 |
Max distance from start | 65 547,87 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 3W 4D 13H 52M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 56 |
Total delivered | 56 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 51 740 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 952 |
Grade 1 upgrades generated | 197 |
Grade 2 upgrades generated | 198 |
Grade 3 upgrades generated | 243 |
Grade 4 upgrades generated | 142 |
Grade 5 upgrades generated | 172 |