CMDR Telesfor profile
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 24,594,582,730 cr |
Credits spent on ships | 2,399,448,450 cr |
Credits spent on outfitting | 6,773,613,977 cr |
Credits spent on repairs | 32,307,024 cr |
Credits spent on fuel | 757,747 cr |
Credits spent on munitions | 2,316,333 cr |
Insurance claims | 60 |
Total claim costs | 412,845,856 cr |
Combat |
|
Bounties claimed | 6,254 |
Profit from bounties | 1,658,274,542 cr |
Combat bonds | 1,155 |
Profit from combat bonds | 676,280,962 cr |
Assassinations | 56 |
Profit from assassinations | 8,472,287 cr |
Highest single reward | 1,493,170 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 237 |
Lifetime fines value | 401,761 cr |
Bounties received/earned | 370 |
Lifetime bounty value | 510,400 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 31,697 cr |
Commodities smuggled | 1 |
Average profit | 31,697 cr |
Highest single transaction | 31,697 cr |
Trading |
|
Market network | 99 |
Trading profit | 2,303,643,279 cr |
Commodities traded | 118,906 |
Average profit | 3,092,139 cr |
Highest single transaction | 400,002,900 cr |
Mining |
|
Profits from mining | 16,309,513,253 cr |
Minerals refined | 1,781 |
Materials collected | 36,835 |
Exploration |
|
Systems visited | 2,996 |
Profits from exploration | 153,613,627 cr |
Level 2 detailed scans | 13,136 |
Level 3 detailed scans | 13,064 |
Highest payout | 8,631,024 cr |
Total hyperspace distance | 146,155 ly |
Total hyperspace jumps | 6,846 |
Max distance from start | 21,947.09 ly |
Max distance from Sol | 22,016.57 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 13W 6D 4H 31M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 304 |
Total delivered | 304 |
Total ejected | 60 |
Search and Rescue |
|
Total items rescued | 391 |
Total profit | 10,461,858 cr |
Total rescue transactions | 138 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3,710 |
Grade 1 upgrades generated | 661 |
Grade 2 upgrades generated | 648 |
Grade 3 upgrades generated | 721 |
Grade 4 upgrades generated | 906 |
Grade 5 upgrades generated | 774 |
Crew |
|
Crew credits earned | 2,059,020,937 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 15H 18S |
Time in gunner role | 39M 16S |
Time in fighter con role | 30M 9S |
Total credits accrued | 3,496,834 cr |