CMDR Telesfor profile
(Krait Mk II)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 25 022 731 934 cr |
Credits spent on ships | 2 399 448 450 cr |
Credits spent on outfitting | 6 867 553 342 cr |
Credits spent on repairs | 32 329 311 cr |
Credits spent on fuel | 774 539 cr |
Credits spent on munitions | 2 324 108 cr |
Insurance claims | 60 |
Total claim costs | 412 845 856 cr |
Combat |
|
Bounties claimed | 6 272 |
Profit from bounties | 1 658 296 727 cr |
Combat bonds | 1 155 |
Profit from combat bonds | 676 280 962 cr |
Assassinations | 58 |
Profit from assassinations | 8 697 147 cr |
Highest single reward | 1 493 170 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 237 |
Lifetime fines value | 401 761 cr |
Bounties received/earned | 370 |
Lifetime bounty value | 510 400 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 31 697 cr |
Commodities smuggled | 1 |
Average profit | 31 697 cr |
Highest single transaction | 31 697 cr |
Trading |
|
Market network | 99 |
Trading profit | 2 321 379 407 cr |
Commodities traded | 120 762 |
Average profit | 3 103 448 cr |
Highest single transaction | 400 002 900 cr |
Mining |
|
Profits from mining | 16 356 508 521 cr |
Minerals refined | 1 781 |
Materials collected | 36 895 |
Exploration |
|
Systems visited | 3 045 |
Profits from exploration | 154 451 127 cr |
Level 2 detailed scans | 13 305 |
Level 3 detailed scans | 13 233 |
Highest payout | 8 631 024 cr |
Total hyperspace distance | 150 780 ly |
Total hyperspace jumps | 6 940 |
Max distance from start | 21 947,09 ly |
Max distance from Sol | 22 016,57 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 14W 5H 30M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 304 |
Total delivered | 304 |
Total ejected | 60 |
Search and Rescue |
|
Total items rescued | 391 |
Total profit | 10 461 858 cr |
Total rescue transactions | 138 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3 710 |
Grade 1 upgrades generated | 661 |
Grade 2 upgrades generated | 648 |
Grade 3 upgrades generated | 721 |
Grade 4 upgrades generated | 906 |
Grade 5 upgrades generated | 774 |
Crew |
|
Crew credits earned | 2 088 962 406 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 15H 18S |
Time in gunner role | 39M 16S |
Time in fighter con role | 30M 9S |
Total credits accrued | 3 496 834 cr |