CMDR Lux Zypher profile
(Diamondback Explorer)
Federation: Recruit
Empire: Baron
Balance |
|
---|---|
Current assets | 6,003,526,919 cr |
Credits spent on ships | 124,187,363 cr |
Credits spent on outfitting | 650,843,658 cr |
Credits spent on repairs | 2,078,439 cr |
Credits spent on fuel | 97,497 cr |
Credits spent on munitions | 200,857 cr |
Insurance claims | 13 |
Total claim costs | 44,265,958 cr |
Combat |
|
Bounties claimed | 371 |
Profit from bounties | 84,288,137 cr |
Combat bonds | 67 |
Profit from combat bonds | 4,242,099 cr |
Assassinations | 17 |
Profit from assassinations | 7,965,457 cr |
Highest single reward | 750,692 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 15 |
Lifetime fines value | 181,192 cr |
Bounties received/earned | 14 |
Lifetime bounty value | 27,500 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 26 |
Trading profit | 36,153,444 cr |
Commodities traded | 1,877 |
Average profit | 695,259 cr |
Highest single transaction | 9,403,530 cr |
Mining |
|
Profits from mining | 33,396,111 cr |
Minerals refined | 223 |
Materials collected | 8,810 |
Exploration |
|
Systems visited | 3,040 |
Profits from exploration | 903,034,602 cr |
Level 2 detailed scans | 14,178 |
Level 3 detailed scans | 14,178 |
Highest payout | 12,381,071 cr |
Total hyperspace distance | 247,689 ly |
Total hyperspace jumps | 3,553 |
Max distance from start | 32,638.91 ly |
Max distance from Sol | 32,706.33 ly |
Max distance from Colonia | 23,705.05 ly |
Approximate time played | 4W 1D 14H 11M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 3 |
Total delivered | 3 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 94,061 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,402 |
Grade 1 upgrades generated | 224 |
Grade 2 upgrades generated | 256 |
Grade 3 upgrades generated | 305 |
Grade 4 upgrades generated | 305 |
Grade 5 upgrades generated | 312 |