CMDR Krowtastic profile
(Fer-de-Lance)
Federation: Cadet
Empire: Duke
Balance |
|
---|---|
Current assets | 2,770,056,901 cr |
Credits spent on ships | 773,227,556 cr |
Credits spent on outfitting | 1,445,928,824 cr |
Credits spent on repairs | 1,906,052 cr |
Credits spent on fuel | 44,230 cr |
Credits spent on munitions | 137,762 cr |
Insurance claims | 3 |
Total claim costs | 1,768,187 cr |
Combat |
|
Bounties claimed | 94 |
Profit from bounties | 8,023,373 cr |
Combat bonds | 20 |
Profit from combat bonds | 1,464,777 cr |
Assassinations | 3 |
Profit from assassinations | 217,577 cr |
Highest single reward | 875,174 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 26 |
Lifetime fines value | 2,619,046 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 4,100 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 17 |
Trading profit | 98,445,903 cr |
Commodities traded | 3,814 |
Average profit | 3,394,686 cr |
Highest single transaction | 27,640,704 cr |
Mining |
|
Profits from mining | 474,025 cr |
Minerals refined | 431 |
Materials collected | 6,243 |
Exploration |
|
Systems visited | 929 |
Profits from exploration | 189,054,113 cr |
Level 2 detailed scans | 5,229 |
Level 3 detailed scans | 5,227 |
Highest payout | 17,290,143 cr |
Total hyperspace distance | 31,431 ly |
Total hyperspace jumps | 1,153 |
Max distance from start | 10,246.25 ly |
Approximate time played | 2W 14H 2M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 52 |
Total delivered | 52 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 832 |
Grade 1 upgrades generated | 252 |
Grade 2 upgrades generated | 179 |
Grade 3 upgrades generated | 266 |
Grade 4 upgrades generated | 100 |
Grade 5 upgrades generated | 35 |
Crew |
|
Crew credits earned | 108,072,475 cr |
Crew hired | 3 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 10M 4S |
Time in gunner role | 33M 37S |
Time in fighter con role | 7M 28S |