CMDR Krowtastic profile
(Fer-de-Lance)
Federation: Cadet
Empire: Duke
Balance |
|
---|---|
Current assets | 2 770 056 901 cr |
Credits spent on ships | 773 227 556 cr |
Credits spent on outfitting | 1 445 928 824 cr |
Credits spent on repairs | 1 906 052 cr |
Credits spent on fuel | 44 230 cr |
Credits spent on munitions | 137 762 cr |
Insurance claims | 3 |
Total claim costs | 1 768 187 cr |
Combat |
|
Bounties claimed | 94 |
Profit from bounties | 8 023 373 cr |
Combat bonds | 20 |
Profit from combat bonds | 1 464 777 cr |
Assassinations | 3 |
Profit from assassinations | 217 577 cr |
Highest single reward | 875 174 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 26 |
Lifetime fines value | 2 619 046 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 4 100 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 17 |
Trading profit | 98 445 903 cr |
Commodities traded | 3 814 |
Average profit | 3 394 686 cr |
Highest single transaction | 27 640 704 cr |
Mining |
|
Profits from mining | 474 025 cr |
Minerals refined | 431 |
Materials collected | 6 243 |
Exploration |
|
Systems visited | 929 |
Profits from exploration | 189 054 113 cr |
Level 2 detailed scans | 5 229 |
Level 3 detailed scans | 5 227 |
Highest payout | 17 290 143 cr |
Total hyperspace distance | 31 431 ly |
Total hyperspace jumps | 1 153 |
Max distance from start | 10 246,25 ly |
Approximate time played | 2W 14H 2M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 52 |
Total delivered | 52 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 832 |
Grade 1 upgrades generated | 252 |
Grade 2 upgrades generated | 179 |
Grade 3 upgrades generated | 266 |
Grade 4 upgrades generated | 100 |
Grade 5 upgrades generated | 35 |
Crew |
|
Crew credits earned | 108 072 475 cr |
Crew hired | 3 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 10M 4S |
Time in gunner role | 33M 37S |
Time in fighter con role | 7M 28S |