CMDR HoroX profile
(Asp Explorer)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11,091,801,975 cr |
Credits spent on ships | 1,672,141,486 cr |
Credits spent on outfitting | 3,964,487,408 cr |
Credits spent on repairs | 23,012,087 cr |
Credits spent on fuel | 1,408,992 cr |
Credits spent on munitions | 1,609,637 cr |
Insurance claims | 45 |
Total claim costs | 325,362,816 cr |
Combat |
|
Bounties claimed | 3,357 |
Profit from bounties | 206,904,213 cr |
Combat bonds | 1,034 |
Profit from combat bonds | 69,739,145 cr |
Assassinations | 31 |
Profit from assassinations | 12,236,739 cr |
Highest single reward | 2,250,794 cr |
Skimmers killed | 65 |
Crime |
|
Fines issued | 115 |
Lifetime fines value | 4,798,256 cr |
Bounties received/earned | 184 |
Lifetime bounty value | 275,155 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 98,685,949 cr |
Commodities smuggled | 12,250 |
Average profit | 4,111,915 cr |
Highest single transaction | 5,784,704 cr |
Trading |
|
Market network | 493 |
Trading profit | 11,704,566,672 cr |
Commodities traded | 658,612 |
Average profit | 5,706,761 cr |
Highest single transaction | 461,069,136 cr |
Mining |
|
Profits from mining | 3,726,548,567 cr |
Minerals refined | 11,453 |
Materials collected | 35,046 |
Exploration |
|
Systems visited | 5,891 |
Profits from exploration | 228,320,281 cr |
Level 2 detailed scans | 33,052 |
Level 3 detailed scans | 33,467 |
Highest payout | 8,192,809 cr |
Total hyperspace distance | 293,167 ly |
Total hyperspace jumps | 12,164 |
Max distance from start | 5,083.53 ly |
Max distance from Sol | 5,107.43 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 13W 1D 21H 38M |
Passengers |
|
Total bulk passengers delivered | 6,888 |
Total VIPs delivered | 29 |
Total delivered | 6,917 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 41 |
Total profit | 875,626 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2,199 |
Grade 1 upgrades generated | 318 |
Grade 2 upgrades generated | 335 |
Grade 3 upgrades generated | 438 |
Grade 4 upgrades generated | 461 |
Grade 5 upgrades generated | 647 |
Crew |
|
Crew credits earned | 666,577,868 cr |
Crew hired | 1 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 1M 3S |