CMDR RB_KAZU profile
(Anaconda)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 3,269,729,249 cr |
Credits spent on ships | 375,804,113 cr |
Credits spent on outfitting | 667,868,557 cr |
Credits spent on repairs | 14,357,962 cr |
Credits spent on fuel | 333,006 cr |
Credits spent on munitions | 1,047,150 cr |
Insurance claims | 43 |
Total claim costs | 111,786,155 cr |
Combat |
|
Bounties claimed | 3,255 |
Profit from bounties | 143,147,046 cr |
Combat bonds | 417 |
Profit from combat bonds | 11,598,700 cr |
Assassinations | 4 |
Profit from assassinations | 2,136,509 cr |
Highest single reward | 864,210 cr |
Skimmers killed | 70 |
Crime |
|
Fines issued | 164 |
Lifetime fines value | 1,870,364 cr |
Bounties received/earned | 302 |
Lifetime bounty value | 565,350 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 4,690,218 cr |
Commodities smuggled | 3,383 |
Average profit | 86,856 cr |
Highest single transaction | 508,464 cr |
Trading |
|
Market network | 201 |
Trading profit | 155,755,429 cr |
Commodities traded | 86,513 |
Average profit | 227,380 cr |
Highest single transaction | 2,489,360 cr |
Mining |
|
Profits from mining | 2,659,506 cr |
Minerals refined | 521 |
Materials collected | 6,771 |
Exploration |
|
Systems visited | 9,261 |
Profits from exploration | 979,917,052 cr |
Level 2 detailed scans | 27,846 |
Level 3 detailed scans | 43,055 |
Highest payout | 16,020,572 cr |
Total hyperspace distance | 389,156 ly |
Total hyperspace jumps | 10,776 |
Max distance from start | 32,498.89 ly |
Max distance from Sol | 32,559.61 ly |
Max distance from Colonia | 22,685.75 ly |
Approximate time played | 6W 6D 21H 1M |
Passengers |
|
Total bulk passengers delivered | 7,566 |
Total VIPs delivered | 4 |
Total delivered | 7,570 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 237,047 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 84 |
Grade 1 upgrades generated | 28 |
Grade 2 upgrades generated | 16 |
Grade 3 upgrades generated | 24 |
Grade 4 upgrades generated | 8 |
Grade 5 upgrades generated | 8 |
Crew |
|
Crew credits earned | 198,484,651 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 58S |