CMDR Adabei profile
(Krait MkII)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 29,085,715,592 cr |
Credits spent on ships | 1,308,665,927 cr |
Credits spent on outfitting | 3,480,602,171 cr |
Credits spent on repairs | 19,380,568 cr |
Credits spent on fuel | 323,359 cr |
Credits spent on munitions | 1,517,886 cr |
Insurance claims | 6 |
Total claim costs | 22,276,228 cr |
Combat |
|
Bounties claimed | 4,115 |
Profit from bounties | 757,552,817 cr |
Combat bonds | 2,738 |
Profit from combat bonds | 127,211,630 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1,255,126 cr |
Skimmers killed | 61 |
Crime |
|
Fines issued | 35 |
Lifetime fines value | 409,422 cr |
Bounties received/earned | 119 |
Lifetime bounty value | 609,520 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 74,270 cr |
Commodities smuggled | 79 |
Average profit | 8,252 cr |
Highest single transaction | 36,649 cr |
Trading |
|
Market network | 125 |
Trading profit | 6,837,098,258 cr |
Commodities traded | 58,581 |
Average profit | 8,687,545 cr |
Highest single transaction | 900,847,872 cr |
Mining |
|
Profits from mining | 6,796,225,407 cr |
Minerals refined | 19,923 |
Materials collected | 41,595 |
Exploration |
|
Systems visited | 21,802 |
Profits from exploration | 6,860,997,768 cr |
Level 2 detailed scans | 112,091 |
Level 3 detailed scans | 209,214 |
Highest payout | 20,787,694 cr |
Total hyperspace distance | 1,230,094 ly |
Total hyperspace jumps | 24,558 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,720.20 ly |
Approximate time played | 13W 1D 1H 8M |
Passengers |
|
Total bulk passengers delivered | 5,556 |
Total VIPs delivered | 721 |
Total delivered | 6,277 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 141,861 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2,466 |
Grade 1 upgrades generated | 460 |
Grade 2 upgrades generated | 356 |
Grade 3 upgrades generated | 512 |
Grade 4 upgrades generated | 549 |
Grade 5 upgrades generated | 589 |
Crew |
|
Crew credits earned | 310,726,447 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 3M 22S |
Time in gunner role | 3M 19S |