CMDR IMIKUN profile
Profile

Commander name:
Current ship:
miku fufu [IM-01M]
(Mandalay)
(Mandalay)
Member since:
Apr 4, 2025
Distances submitted:
0
Systems visited:
3,676
Systems discovered first:
2,371
Balance:
3,494,355,496 Cr

Ranks
Defenceless
Geneticist
Federation: Recruit
Empire: None
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 9,022,851,169 cr |
Credits spent on ships | 182,179,238 cr |
Credits spent on outfitting | 419,693,610 cr |
Credits spent on repairs | 2,001,285 cr |
Credits spent on fuel | 137,199 cr |
Credits spent on munitions | 102,975 cr |
Insurance claims | 3 |
Total claim costs | 8,770,079 cr |
Combat |
|
Bounties claimed | 120 |
Profit from bounties | 23,778,069 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 8 |
Profit from assassinations | 2,884,468 cr |
Highest single reward | 723,600 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 210 |
Lifetime fines value | 38,117 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 600 cr |
Highest bounty issued | 200 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 9 |
Trading profit | 835,026,084 cr |
Commodities traded | 12,412 |
Average profit | 29,822,360 cr |
Highest single transaction | 86,250,384 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 108 |
Materials collected | 5,902 |
Exploration |
|
Systems visited | 3,088 |
Profits from exploration | 1,975,277,641 cr |
Level 2 detailed scans | 32,469 |
Level 3 detailed scans | 32,469 |
Highest payout | 20,774,770 cr |
Total hyperspace distance | 125,683 ly |
Total hyperspace jumps | 3,629 |
Max distance from start | 26,991.75 ly |
Approximate time played | 4W 2D 16H 39M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1,282 |
Total delivered | 1,282 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 175,103 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 29 |
Grade 1 upgrades generated | 4 |
Grade 2 upgrades generated | 6 |
Grade 3 upgrades generated | 8 |
Grade 4 upgrades generated | 6 |
Grade 5 upgrades generated | 5 |