CMDR IMIKUN profile
Profile

Commander name:
Current ship:
miku fufu [IM-01M]
(Mandalay)
(Mandalay)
Member since:
4.4.2025
Distances submitted:
0
Systems visited:
3 687
Systems discovered first:
2 379
Balance:
7 222 836 Cr

Ranks
Defenceless
Geneticist
Federation: Recruit
Empire: None
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 5 535 718 509 cr |
Credits spent on ships | 182 179 238 cr |
Credits spent on outfitting | 419 693 610 cr |
Credits spent on repairs | 2 014 422 cr |
Credits spent on fuel | 137 224 cr |
Credits spent on munitions | 102 975 cr |
Insurance claims | 3 |
Total claim costs | 8 770 079 cr |
Combat |
|
Bounties claimed | 120 |
Profit from bounties | 23 778 069 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 8 |
Profit from assassinations | 2 884 468 cr |
Highest single reward | 723 600 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 210 |
Lifetime fines value | 38 117 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 600 cr |
Highest bounty issued | 200 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 9 |
Trading profit | 835 026 084 cr |
Commodities traded | 12 412 |
Average profit | 29 822 360 cr |
Highest single transaction | 86 250 384 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 108 |
Materials collected | 5 902 |
Exploration |
|
Systems visited | 3 116 |
Profits from exploration | 1 981 589 273 cr |
Level 2 detailed scans | 32 683 |
Level 3 detailed scans | 32 683 |
Highest payout | 20 774 770 cr |
Total hyperspace distance | 127 654 ly |
Total hyperspace jumps | 3 658 |
Max distance from start | 26 991,75 ly |
Approximate time played | 4W 2D 19H 55M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1 282 |
Total delivered | 1 282 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 175 103 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 29 |
Grade 1 upgrades generated | 4 |
Grade 2 upgrades generated | 6 |
Grade 3 upgrades generated | 8 |
Grade 4 upgrades generated | 6 |
Grade 5 upgrades generated | 5 |