CMDR Camilio Anders profile
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 2,244,814,558 cr |
Credits spent on ships | 273,498,599 cr |
Credits spent on outfitting | 1,337,830,579 cr |
Credits spent on repairs | 54,537,990 cr |
Credits spent on fuel | 484,281 cr |
Credits spent on munitions | 18,883,830 cr |
Insurance claims | 262 |
Total claim costs | 839,854,032 cr |
Combat |
|
Bounties claimed | 3,533 |
Profit from bounties | 216,320,281 cr |
Combat bonds | 367 |
Profit from combat bonds | 11,768,621 cr |
Assassinations | 114 |
Profit from assassinations | 121,478,889 cr |
Highest single reward | 331,200 cr |
Skimmers killed | 1,481 |
Crime |
|
Fines issued | 401 |
Lifetime fines value | 1,970,127 cr |
Bounties received/earned | 1,309 |
Lifetime bounty value | 1,296,360 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 46,967,492 cr |
Commodities smuggled | 179 |
Average profit | 455,995 cr |
Highest single transaction | 4,412,896 cr |
Trading |
|
Market network | 70 |
Trading profit | 45,823,861 cr |
Commodities traded | 51,723 |
Average profit | 66,219 cr |
Highest single transaction | 1,401,792 cr |
Mining |
|
Profits from mining | 7,871,724 cr |
Minerals refined | 1,107 |
Materials collected | 13,316 |
Exploration |
|
Systems visited | 10,416 |
Profits from exploration | 760,235,231 cr |
Level 2 detailed scans | 2,222 |
Level 3 detailed scans | 43,666 |
Highest payout | 4,737,821 cr |
Total hyperspace distance | 423,111 ly |
Total hyperspace jumps | 14,119 |
Max distance from start | 25,901.44 ly |
Approximate time played | 18W 3D 16H 46M |
Passengers |
|
Total bulk passengers delivered | 154 |
Total VIPs delivered | 977 |
Total delivered | 1,131 |
Total ejected | 50 |
Search and Rescue |
|
Total items rescued | 28 |
Total profit | 369,689 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,001 |
Grade 1 upgrades generated | 173 |
Grade 2 upgrades generated | 108 |
Grade 3 upgrades generated | 174 |
Grade 4 upgrades generated | 198 |
Grade 5 upgrades generated | 348 |
Crew |
|
Crew credits earned | 75,038,583 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 6H 52M 22S |
Time in gunner role | 8M 30S |
Time in fighter con role | 31M 2S |
Total credits accrued | 196,759 cr |