Perfil de Camilio Anders
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 2.244.814.558 cr |
Credits spent on ships | 273.498.599 cr |
Credits spent on outfitting | 1.337.830.579 cr |
Credits spent on repairs | 54.537.990 cr |
Credits spent on fuel | 484.281 cr |
Credits spent on munitions | 18.883.830 cr |
Insurance claims | 262 |
Total claim costs | 839.854.032 cr |
Combat |
|
Bounties claimed | 3.533 |
Profit from bounties | 216.320.281 cr |
Combat bonds | 367 |
Profit from combat bonds | 11.768.621 cr |
Assassinations | 114 |
Profit from assassinations | 121.478.889 cr |
Highest single reward | 331.200 cr |
Skimmers killed | 1.481 |
Crime |
|
Fines issued | 401 |
Lifetime fines value | 1.970.127 cr |
Bounties received/earned | 1.309 |
Lifetime bounty value | 1.296.360 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 46.967.492 cr |
Commodities smuggled | 179 |
Average profit | 455.995 cr |
Highest single transaction | 4.412.896 cr |
Trading |
|
Market network | 70 |
Trading profit | 45.823.861 cr |
Commodities traded | 51.723 |
Average profit | 66.219 cr |
Highest single transaction | 1.401.792 cr |
Mining |
|
Profits from mining | 7.871.724 cr |
Minerals refined | 1.107 |
Materials collected | 13.316 |
Exploration |
|
Systems visited | 10.416 |
Profits from exploration | 760.235.231 cr |
Level 2 detailed scans | 2.222 |
Level 3 detailed scans | 43.666 |
Highest payout | 4.737.821 cr |
Total hyperspace distance | 423.111 a.l. |
Total hyperspace jumps | 14.119 |
Max distance from start | 25.901,44 a.l. |
Approximate time played | 18W 3D 16H 46M |
Passengers |
|
Total bulk passengers delivered | 154 |
Total VIPs delivered | 977 |
Total delivered | 1.131 |
Total ejected | 50 |
Search and Rescue |
|
Total items rescued | 28 |
Total profit | 369.689 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1.001 |
Grade 1 upgrades generated | 173 |
Grade 2 upgrades generated | 108 |
Grade 3 upgrades generated | 174 |
Grade 4 upgrades generated | 198 |
Grade 5 upgrades generated | 348 |
Crew |
|
Crew credits earned | 75.038.583 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 6H 52M 22S |
Time in gunner role | 8M 30S |
Time in fighter con role | 31M 2S |
Total credits accrued | 196.759 cr |