CMDR Old Ed profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16,126,177,086 cr |
Credits spent on ships | 1,847,841,656 cr |
Credits spent on outfitting | 7,891,665,321 cr |
Credits spent on repairs | 39,577,917 cr |
Credits spent on fuel | 4,277,190 cr |
Credits spent on munitions | 2,260,304 cr |
Insurance claims | 52 |
Total claim costs | 196,172,553 cr |
Combat |
|
Bounties claimed | 3,532 |
Profit from bounties | 195,820,225 cr |
Combat bonds | 1,723 |
Profit from combat bonds | 32,475,270 cr |
Assassinations | 4 |
Profit from assassinations | 147,220 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 241 |
Crime |
|
Fines issued | 157 |
Lifetime fines value | 332,796 cr |
Bounties received/earned | 127 |
Lifetime bounty value | 86,905 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 4,804,733 cr |
Commodities smuggled | 996 |
Average profit | 218,397 cr |
Highest single transaction | 2,417,750 cr |
Trading |
|
Market network | 1,030 |
Trading profit | 14,110,364,756 cr |
Commodities traded | 3,740,877 |
Average profit | 1,095,951 cr |
Highest single transaction | 107,603,292 cr |
Mining |
|
Profits from mining | 430,652,043 cr |
Minerals refined | 8,501 |
Materials collected | 38,834 |
Exploration |
|
Systems visited | 37,655 |
Profits from exploration | 2,301,033,004 cr |
Level 2 detailed scans | 97,153 |
Level 3 detailed scans | 188,925 |
Highest payout | 17,567,907 cr |
Total hyperspace distance | 2,414,912 ly |
Total hyperspace jumps | 64,834 |
Max distance from start | 31,350.88 ly |
Max distance from Sol | 31,412.11 ly |
Max distance from Colonia | 29,263.46 ly |
Approximate time played | 63W 2D 20H 17M |
Passengers |
|
Total bulk passengers delivered | 63,282 |
Total VIPs delivered | 48 |
Total delivered | 63,330 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 86 |
Total profit | 1,016,483 cr |
Total rescue transactions | 57 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2,818 |
Grade 1 upgrades generated | 390 |
Grade 2 upgrades generated | 457 |
Grade 3 upgrades generated | 703 |
Grade 4 upgrades generated | 687 |
Grade 5 upgrades generated | 581 |
Crew |
|
Crew credits earned | 39,966,608 cr |
Crew hired | 65 |
Crew fired | 63 |
Crew lost | 2 |