CMDR Old Ed profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16 851 429 179 cr |
Credits spent on ships | 1 847 841 656 cr |
Credits spent on outfitting | 7 891 665 321 cr |
Credits spent on repairs | 39 578 337 cr |
Credits spent on fuel | 4 278 493 cr |
Credits spent on munitions | 2 260 304 cr |
Insurance claims | 52 |
Total claim costs | 196 172 553 cr |
Combat |
|
Bounties claimed | 3 532 |
Profit from bounties | 195 820 225 cr |
Combat bonds | 1 723 |
Profit from combat bonds | 32 475 270 cr |
Assassinations | 4 |
Profit from assassinations | 147 220 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 241 |
Crime |
|
Fines issued | 157 |
Lifetime fines value | 332 796 cr |
Bounties received/earned | 127 |
Lifetime bounty value | 86 905 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 4 804 733 cr |
Commodities smuggled | 996 |
Average profit | 218 397 cr |
Highest single transaction | 2 417 750 cr |
Trading |
|
Market network | 1 035 |
Trading profit | 14 865 114 434 cr |
Commodities traded | 3 773 229 |
Average profit | 1 150 462 cr |
Highest single transaction | 107 603 292 cr |
Mining |
|
Profits from mining | 430 652 043 cr |
Minerals refined | 8 501 |
Materials collected | 38 846 |
Exploration |
|
Systems visited | 37 659 |
Profits from exploration | 2 301 046 660 cr |
Level 2 detailed scans | 97 161 |
Level 3 detailed scans | 188 933 |
Highest payout | 17 567 907 cr |
Total hyperspace distance | 2 415 545 ly |
Total hyperspace jumps | 64 856 |
Max distance from start | 31 350,88 ly |
Max distance from Sol | 31 412,11 ly |
Max distance from Colonia | 29 263,46 ly |
Approximate time played | 63W 4D 7H 30M |
Passengers |
|
Total bulk passengers delivered | 63 282 |
Total VIPs delivered | 48 |
Total delivered | 63 330 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 86 |
Total profit | 1 016 483 cr |
Total rescue transactions | 57 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2 819 |
Grade 1 upgrades generated | 390 |
Grade 2 upgrades generated | 457 |
Grade 3 upgrades generated | 703 |
Grade 4 upgrades generated | 688 |
Grade 5 upgrades generated | 581 |
Crew |
|
Crew credits earned | 39 966 608 cr |
Crew hired | 65 |
Crew fired | 63 |
Crew lost | 2 |