CMDR Old Ed profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18,184,560,187 cr |
Credits spent on ships | 1,847,841,656 cr |
Credits spent on outfitting | 7,975,618,930 cr |
Credits spent on repairs | 39,743,900 cr |
Credits spent on fuel | 4,292,994 cr |
Credits spent on munitions | 2,260,354 cr |
Insurance claims | 54 |
Total claim costs | 205,947,477 cr |
Combat |
|
Bounties claimed | 3,532 |
Profit from bounties | 195,820,225 cr |
Combat bonds | 1,723 |
Profit from combat bonds | 32,475,270 cr |
Assassinations | 4 |
Profit from assassinations | 147,220 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 241 |
Crime |
|
Fines issued | 159 |
Lifetime fines value | 333,246 cr |
Bounties received/earned | 127 |
Lifetime bounty value | 86,905 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 4,804,733 cr |
Commodities smuggled | 996 |
Average profit | 218,397 cr |
Highest single transaction | 2,417,750 cr |
Trading |
|
Market network | 1,049 |
Trading profit | 17,496,831,618 cr |
Commodities traded | 3,889,166 |
Average profit | 1,336,554 cr |
Highest single transaction | 107,603,292 cr |
Mining |
|
Profits from mining | 430,652,043 cr |
Minerals refined | 8,501 |
Materials collected | 38,909 |
Exploration |
|
Systems visited | 37,777 |
Profits from exploration | 2,305,912,013 cr |
Level 2 detailed scans | 97,559 |
Level 3 detailed scans | 189,331 |
Highest payout | 17,567,907 cr |
Total hyperspace distance | 2,423,536 ly |
Total hyperspace jumps | 65,100 |
Max distance from start | 31,350.88 ly |
Max distance from Sol | 31,412.11 ly |
Max distance from Colonia | 29,263.46 ly |
Approximate time played | 64W 4D 21H 30M |
Passengers |
|
Total bulk passengers delivered | 63,282 |
Total VIPs delivered | 48 |
Total delivered | 63,330 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 86 |
Total profit | 1,016,483 cr |
Total rescue transactions | 57 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2,819 |
Grade 1 upgrades generated | 390 |
Grade 2 upgrades generated | 457 |
Grade 3 upgrades generated | 703 |
Grade 4 upgrades generated | 688 |
Grade 5 upgrades generated | 581 |
Crew |
|
Crew credits earned | 39,966,608 cr |
Crew hired | 65 |
Crew fired | 63 |
Crew lost | 2 |