CMDR Dayglo Viking profile
(Federal Assault Ship)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5,323,474,678 cr |
Credits spent on ships | 872,520,080 cr |
Credits spent on outfitting | 1,896,094,807 cr |
Credits spent on repairs | 25,829,330 cr |
Credits spent on fuel | 584,063 cr |
Credits spent on munitions | 1,612,306 cr |
Insurance claims | 75 |
Total claim costs | 127,609,024 cr |
Combat |
|
Bounties claimed | 4,769 |
Profit from bounties | 231,034,335 cr |
Combat bonds | 440 |
Profit from combat bonds | 12,260,285 cr |
Assassinations | 27 |
Profit from assassinations | 26,090,660 cr |
Highest single reward | 1,762,289 cr |
Skimmers killed | 93 |
Crime |
|
Fines issued | 368 |
Lifetime fines value | 404,846 cr |
Bounties received/earned | 284 |
Lifetime bounty value | 470,245 cr |
Highest bounty issued | 8,445 cr |
Smuggling |
|
Black market network | 30 |
Black market profit | 4,337,131 cr |
Commodities smuggled | 500 |
Average profit | 69,954 cr |
Highest single transaction | 418,240 cr |
Trading |
|
Market network | 938 |
Trading profit | 766,281,959 cr |
Commodities traded | 395,041 |
Average profit | 256,797 cr |
Highest single transaction | 19,303,900 cr |
Mining |
|
Profits from mining | 41,052,345 cr |
Minerals refined | 733 |
Materials collected | 17,975 |
Exploration |
|
Systems visited | 12,789 |
Profits from exploration | 1,470,697,731 cr |
Level 2 detailed scans | 45,593 |
Level 3 detailed scans | 64,401 |
Highest payout | 15,182,238 cr |
Total hyperspace distance | 622,314 ly |
Total hyperspace jumps | 17,904 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 10W 4D 23H 5M |
Passengers |
|
Total bulk passengers delivered | 24,918 |
Total VIPs delivered | 118 |
Total delivered | 25,036 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 136 |
Total profit | 1,448,494 cr |
Total rescue transactions | 55 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 1,429 |
Grade 1 upgrades generated | 315 |
Grade 2 upgrades generated | 263 |
Grade 3 upgrades generated | 377 |
Grade 4 upgrades generated | 355 |
Grade 5 upgrades generated | 119 |
Crew |
|
Crew credits earned | 14,324,571 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 1H 41M 43S |