CMDR G_Bison profile

(Krait Phantom)

Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 22,668,091,556 cr |
Credits spent on ships | 902,619,588 cr |
Credits spent on outfitting | 1,572,410,741 cr |
Credits spent on repairs | 20,239,085 cr |
Credits spent on fuel | 769,091 cr |
Credits spent on munitions | 948,433 cr |
Insurance claims | 46 |
Total claim costs | 68,567,767 cr |
Combat |
|
Bounties claimed | 6,127 |
Profit from bounties | 212,209,937 cr |
Combat bonds | 650 |
Profit from combat bonds | 25,991,044 cr |
Assassinations | 8 |
Profit from assassinations | 6,987,983 cr |
Highest single reward | 1,662,939 cr |
Skimmers killed | 288 |
Crime |
|
Fines issued | 293 |
Lifetime fines value | 8,094,500 cr |
Bounties received/earned | 309 |
Lifetime bounty value | 152,625 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 29 |
Black market profit | 89,832,311 cr |
Commodities smuggled | 11,116 |
Average profit | 1,497,205 cr |
Highest single transaction | 6,307,920 cr |
Trading |
|
Market network | 346 |
Trading profit | 17,679,571,234 cr |
Commodities traded | 341,235 |
Average profit | 8,351,238 cr |
Highest single transaction | 823,613,440 cr |
Mining |
|
Profits from mining | 14,419,896,763 cr |
Minerals refined | 14,933 |
Materials collected | 46,158 |
Exploration |
|
Systems visited | 7,358 |
Profits from exploration | 513,708,314 cr |
Level 2 detailed scans | 32,099 |
Level 3 detailed scans | 33,069 |
Highest payout | 7,450,239 cr |
Total hyperspace distance | 355,779 ly |
Total hyperspace jumps | 13,788 |
Max distance from start | 7,010.81 ly |
Max distance from Sol | 7,005.94 ly |
Max distance from Colonia | 28,595.78 ly |
Approximate time played | 24W 6D 23H 1M |
Passengers |
|
Total bulk passengers delivered | 4,680 |
Total VIPs delivered | 0 |
Total delivered | 4,680 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1,747 |
Total profit | 53,911,927 cr |
Total rescue transactions | 108 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 5,363 |
Grade 1 upgrades generated | 724 |
Grade 2 upgrades generated | 471 |
Grade 3 upgrades generated | 814 |
Grade 4 upgrades generated | 973 |
Grade 5 upgrades generated | 2,381 |
Crew |
|
Crew credits earned | 1,698,441,768 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 8M 49S |
Time in gunner role | 2M 14S |
Time in fighter con role | 2M 43S |