CMDR Flyinman profile
Profile

Commander name:
Current ship:
Everdeep Wake
(Mandalay)
(Mandalay)
Member since:
Apr 23, 2017
Distances submitted:
0
Systems visited:
1,830
Systems discovered first:
903

Ranks
Mostly Defenceless
Geneticist
Federation: Rear Admiral
Empire: Master
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 4,988,067,940 cr |
Credits spent on ships | 1,086,296,629 cr |
Credits spent on outfitting | 986,996,781 cr |
Credits spent on repairs | 2,461,930 cr |
Credits spent on fuel | 46,447 cr |
Credits spent on munitions | 428,850 cr |
Insurance claims | 8 |
Total claim costs | 38,526,430 cr |
Combat |
|
Bounties claimed | 1,027 |
Profit from bounties | 299,094,469 cr |
Combat bonds | 17 |
Profit from combat bonds | 945,533 cr |
Assassinations | 1 |
Profit from assassinations | 390,598 cr |
Highest single reward | 1,668,753 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 3,200 cr |
Bounties received/earned | 44 |
Lifetime bounty value | 101,000 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 26 |
Trading profit | 92,218,304 cr |
Commodities traded | 8,781 |
Average profit | 2,095,871 cr |
Highest single transaction | 16,125,120 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 5,904 |
Exploration |
|
Systems visited | 2,021 |
Profits from exploration | 382,929,231 cr |
Level 2 detailed scans | 8,874 |
Level 3 detailed scans | 8,874 |
Highest payout | 20,569,532 cr |
Total hyperspace distance | 125,997 ly |
Total hyperspace jumps | 2,227 |
Max distance from start | 35,379.06 ly |
Max distance from Sol | 21,997.12 ly |
Max distance from Colonia | 37,119.63 ly |
Approximate time played | 5W 3D 7H 58M |
Passengers |
|
Total bulk passengers delivered | 34 |
Total VIPs delivered | 0 |
Total delivered | 34 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 451,649 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 810 |
Grade 1 upgrades generated | 295 |
Grade 2 upgrades generated | 178 |
Grade 3 upgrades generated | 185 |
Grade 4 upgrades generated | 126 |
Grade 5 upgrades generated | 26 |
Crew |
|
Crew credits earned | 276,921,843 cr |
Crew hired | 3 |
Crew fired | 3 |