CMDR Flyinman profile

Profile
Commander name:
Current ship:
Everdeep Wake
(Mandalay)
 
Member since:
23.4.2017
 
Distances submitted:
0
 
Systems visited:
1 830
Systems discovered first:
916
Ranks

16%

17%

0%

Mostly Defenceless

8%

Geneticist

0%

0%

Federation: Rear Admiral

3%

Empire: Master

0%
Flight log heatmap
Statistics

Balance

Current assets 4 988 067 940 cr
Credits spent on ships 1 086 296 629 cr
Credits spent on outfitting 986 996 781 cr
Credits spent on repairs 2 461 930 cr
Credits spent on fuel 46 447 cr
Credits spent on munitions 428 850 cr
Insurance claims 8
Total claim costs 38 526 430 cr

Combat

Bounties claimed 1 027
Profit from bounties 299 094 469 cr
Combat bonds 17
Profit from combat bonds 945 533 cr
Assassinations 1
Profit from assassinations 390 598 cr
Highest single reward 1 668 753 cr
Skimmers killed 7

Crime

Fines issued 10
Lifetime fines value 3 200 cr
Bounties received/earned 44
Lifetime bounty value 101 000 cr
Highest bounty issued 10 000 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 26
Trading profit 92 218 304 cr
Commodities traded 8 781
Average profit 2 095 871 cr
Highest single transaction 16 125 120 cr

Mining

Profits from mining 0 cr
Minerals refined 0
Materials collected 5 904

Exploration

Systems visited 2 021
Profits from exploration 382 929 231 cr
Level 2 detailed scans 8 874
Level 3 detailed scans 8 874
Highest payout 20 569 532 cr
Total hyperspace distance 125 997 ly
Total hyperspace jumps 2 227
Max distance from start 35 379,06 ly
Max distance from Sol 21 997,12 ly
Max distance from Colonia 37 119,63 ly
Approximate time played 5W 3D 7H 58M

Passengers

Total bulk passengers delivered 34
Total VIPs delivered 0
Total delivered 34
Total ejected 0

Search and Rescue

Total items rescued 18
Total profit 451 649 cr
Total rescue transactions 5

Crafting

Number of engineers used 10
Number of upgrades generated 810
Grade 1 upgrades generated 295
Grade 2 upgrades generated 178
Grade 3 upgrades generated 185
Grade 4 upgrades generated 126
Grade 5 upgrades generated 26

Crew

Crew credits earned 276 921 843 cr
Crew hired 3
Crew fired 3