CMDR mr Boris profile
(Anaconda)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10,074,124,053 cr |
Credits spent on ships | 744,808,726 cr |
Credits spent on outfitting | 5,435,545,138 cr |
Credits spent on repairs | 12,905,377 cr |
Credits spent on fuel | 1,349,610 cr |
Credits spent on munitions | 1,869,305 cr |
Insurance claims | 25 |
Total claim costs | 148,048,843 cr |
Combat |
|
Bounties claimed | 6,586 |
Profit from bounties | 303,336,259 cr |
Combat bonds | 125 |
Profit from combat bonds | 4,102,832 cr |
Assassinations | 21 |
Profit from assassinations | 3,693,481 cr |
Highest single reward | 230,577 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 1,477 |
Lifetime fines value | 996,350 cr |
Bounties received/earned | 3,581 |
Lifetime bounty value | 10,829,040 cr |
Highest bounty issued | 23,600 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 354,596,504 cr |
Commodities smuggled | 6,120 |
Average profit | 5,628,516 cr |
Highest single transaction | 40,348,800 cr |
Trading |
|
Market network | 157 |
Trading profit | 6,367,993,986 cr |
Commodities traded | 29,196 |
Average profit | 12,060,595 cr |
Highest single transaction | 920,535,552 cr |
Mining |
|
Profits from mining | 6,341,357,290 cr |
Minerals refined | 7,280 |
Materials collected | 15,863 |
Exploration |
|
Systems visited | 20,505 |
Profits from exploration | 239,724,306 cr |
Level 2 detailed scans | 3,834 |
Level 3 detailed scans | 12,493 |
Highest payout | 1,263,729 cr |
Total hyperspace distance | 873,721 ly |
Total hyperspace jumps | 26,380 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 10W 6D 7H 43M |
Passengers |
|
Total bulk passengers delivered | 99 |
Total VIPs delivered | 3,161 |
Total delivered | 3,260 |
Total ejected | 97 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1,031 |
Grade 1 upgrades generated | 119 |
Grade 2 upgrades generated | 29 |
Grade 3 upgrades generated | 218 |
Grade 4 upgrades generated | 226 |
Grade 5 upgrades generated | 439 |
Crew |
|
Crew credits earned | 671,001,235 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 16S |