CMDR Jaimes profile
(Diamondback Explorer)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 6,885,118,542 cr |
Credits spent on ships | 1,211,917,651 cr |
Credits spent on outfitting | 2,421,337,828 cr |
Credits spent on repairs | 13,744,270 cr |
Credits spent on fuel | 615,199 cr |
Credits spent on munitions | 1,052,363 cr |
Insurance claims | 44 |
Total claim costs | 198,444,725 cr |
Combat |
|
Bounties claimed | 895 |
Profit from bounties | 21,206,645 cr |
Combat bonds | 749 |
Profit from combat bonds | 12,591,400 cr |
Assassinations | 27 |
Profit from assassinations | 8,696,455 cr |
Highest single reward | 201,989 cr |
Skimmers killed | 35 |
Crime |
|
Fines issued | 87 |
Lifetime fines value | 243,873 cr |
Bounties received/earned | 38 |
Lifetime bounty value | 48,360 cr |
Highest bounty issued | 12,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 439,295 cr |
Commodities smuggled | 23 |
Average profit | 73,216 cr |
Highest single transaction | 405,466 cr |
Trading |
|
Market network | 155 |
Trading profit | 11,504,762,501 cr |
Commodities traded | 142,918 |
Average profit | 15,038,905 cr |
Highest single transaction | 1,059,930,432 cr |
Mining |
|
Profits from mining | 11,248,802,225 cr |
Minerals refined | 14,119 |
Materials collected | 16,024 |
Exploration |
|
Systems visited | 13,214 |
Profits from exploration | 2,262,133,840 cr |
Level 2 detailed scans | 51,851 |
Level 3 detailed scans | 61,229 |
Highest payout | 17,117,688 cr |
Total hyperspace distance | 693,978 ly |
Total hyperspace jumps | 15,126 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 9W 6D 10H 20M |
Passengers |
|
Total bulk passengers delivered | 11 |
Total VIPs delivered | 4,234 |
Total delivered | 4,245 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 290,998 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 673 |
Grade 1 upgrades generated | 89 |
Grade 2 upgrades generated | 90 |
Grade 3 upgrades generated | 138 |
Grade 4 upgrades generated | 170 |
Grade 5 upgrades generated | 186 |
Multi-Crew |
|
Total time in multi-crew | 21S |