CMDR Jaimes profile
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 6 611 916 437 cr |
Credits spent on ships | 1 207 542 929 cr |
Credits spent on outfitting | 2 406 855 367 cr |
Credits spent on repairs | 13 704 785 cr |
Credits spent on fuel | 606 865 cr |
Credits spent on munitions | 1 046 303 cr |
Insurance claims | 44 |
Total claim costs | 198 444 725 cr |
Combat |
|
Bounties claimed | 895 |
Profit from bounties | 21 206 645 cr |
Combat bonds | 749 |
Profit from combat bonds | 12 591 400 cr |
Assassinations | 27 |
Profit from assassinations | 8 696 455 cr |
Highest single reward | 201 989 cr |
Skimmers killed | 35 |
Crime |
|
Fines issued | 87 |
Lifetime fines value | 243 873 cr |
Bounties received/earned | 38 |
Lifetime bounty value | 48 360 cr |
Highest bounty issued | 12 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 439 295 cr |
Commodities smuggled | 23 |
Average profit | 73 216 cr |
Highest single transaction | 405 466 cr |
Trading |
|
Market network | 154 |
Trading profit | 11 504 762 301 cr |
Commodities traded | 142 916 |
Average profit | 15 058 589 cr |
Highest single transaction | 1 059 930 432 cr |
Mining |
|
Profits from mining | 11 248 802 225 cr |
Minerals refined | 14 119 |
Materials collected | 14 050 |
Exploration |
|
Systems visited | 12 879 |
Profits from exploration | 2 178 713 813 cr |
Level 2 detailed scans | 50 156 |
Level 3 detailed scans | 59 534 |
Highest payout | 17 117 688 cr |
Total hyperspace distance | 635 277 ly |
Total hyperspace jumps | 14 745 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 9W 5D 13H 23M |
Passengers |
|
Total bulk passengers delivered | 11 |
Total VIPs delivered | 4 234 |
Total delivered | 4 245 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 290 998 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 581 |
Grade 1 upgrades generated | 77 |
Grade 2 upgrades generated | 77 |
Grade 3 upgrades generated | 122 |
Grade 4 upgrades generated | 143 |
Grade 5 upgrades generated | 162 |
Multi-Crew |
|
Total time in multi-crew | 21S |