CMDR ph03n1x profile
(Python)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9,694,971,835 cr |
Credits spent on ships | 2,144,993,485 cr |
Credits spent on outfitting | 9,398,996,024 cr |
Credits spent on repairs | 115,612,191 cr |
Credits spent on fuel | 1,283,471 cr |
Credits spent on munitions | 12,445,750 cr |
Insurance claims | 122 |
Total claim costs | 994,526,907 cr |
Combat |
|
Bounties claimed | 15,579 |
Profit from bounties | 1,894,757,372 cr |
Combat bonds | 2,128 |
Profit from combat bonds | 339,390,759 cr |
Assassinations | 18 |
Profit from assassinations | 2,408,441 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 138 |
Crime |
|
Fines issued | 204 |
Lifetime fines value | 2,853,017 cr |
Bounties received/earned | 249 |
Lifetime bounty value | 303,690 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 911,288,116 cr |
Commodities smuggled | 11,984 |
Average profit | 12,314,704 cr |
Highest single transaction | 26,973,120 cr |
Trading |
|
Market network | 164 |
Trading profit | 5,667,507,059 cr |
Commodities traded | 206,622 |
Average profit | 4,121,823 cr |
Highest single transaction | 813,369,002 cr |
Mining |
|
Profits from mining | 5,659,580,418 cr |
Minerals refined | 5,943 |
Materials collected | 40,780 |
Exploration |
|
Systems visited | 20,117 |
Profits from exploration | 426,148,277 cr |
Level 2 detailed scans | 14,501 |
Level 3 detailed scans | 29,153 |
Highest payout | 2,222,465 cr |
Total hyperspace distance | 1,063,512 ly |
Total hyperspace jumps | 29,436 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 24W 22H 16M |
Passengers |
|
Total bulk passengers delivered | 279 |
Total VIPs delivered | 11,096 |
Total delivered | 11,375 |
Total ejected | 120 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 91,351 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2,641 |
Grade 1 upgrades generated | 495 |
Grade 2 upgrades generated | 412 |
Grade 3 upgrades generated | 579 |
Grade 4 upgrades generated | 584 |
Grade 5 upgrades generated | 571 |
Crew |
|
Crew credits earned | 611,560,420 cr |
Crew hired | 36 |
Crew fired | 23 |
Crew lost | 16 |
Multi-Crew |
|
Total time in multi-crew | 2D 12H 51M 47S |
Time in gunner role | 14M 39S |
Time in fighter con role | 8M 32S |
Total credits accrued | 66,972 cr |