CMDR Eisen profile
(Krait Mk II)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12,241,473,490 cr |
Credits spent on ships | 975,193,153 cr |
Credits spent on outfitting | 5,514,973,965 cr |
Credits spent on repairs | 49,956,601 cr |
Credits spent on fuel | 506,613 cr |
Credits spent on munitions | 5,771,770 cr |
Insurance claims | 50 |
Total claim costs | 182,993,981 cr |
Combat |
|
Bounties claimed | 6,592 |
Profit from bounties | 244,011,814 cr |
Combat bonds | 3,005 |
Profit from combat bonds | 55,898,337 cr |
Assassinations | 21 |
Profit from assassinations | 2,939,288 cr |
Highest single reward | 212,422 cr |
Skimmers killed | 81 |
Crime |
|
Fines issued | 156 |
Lifetime fines value | 7,645,607 cr |
Bounties received/earned | 149 |
Lifetime bounty value | 244,758 cr |
Highest bounty issued | 11,575 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 179,881,334 cr |
Commodities smuggled | 9,960 |
Average profit | 2,645,314 cr |
Highest single transaction | 39,449,760 cr |
Trading |
|
Market network | 143 |
Trading profit | 17,270,920,366 cr |
Commodities traded | 70,392 |
Average profit | 23,027,894 cr |
Highest single transaction | 816,276,992 cr |
Mining |
|
Profits from mining | 17,141,571,244 cr |
Minerals refined | 21,143 |
Materials collected | 15,213 |
Exploration |
|
Systems visited | 33,318 |
Profits from exploration | 1,246,839,037 cr |
Level 2 detailed scans | 30,865 |
Level 3 detailed scans | 85,375 |
Highest payout | 12,170,357 cr |
Total hyperspace distance | 1,466,585 ly |
Total hyperspace jumps | 38,025 |
Max distance from start | 65,718.65 ly |
Max distance from Sol | 65,427.48 ly |
Max distance from Colonia | 46,392.15 ly |
Approximate time played | 17W 14H 40M |
Passengers |
|
Total bulk passengers delivered | 1,074 |
Total VIPs delivered | 62 |
Total delivered | 1,136 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 19,372 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,295 |
Grade 1 upgrades generated | 491 |
Grade 2 upgrades generated | 165 |
Grade 3 upgrades generated | 188 |
Grade 4 upgrades generated | 145 |
Grade 5 upgrades generated | 306 |
Crew |
|
Crew credits earned | 670,766,263 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 35M 16S |
Time in gunner role | 55M 56S |
Time in fighter con role | 9M 16S |
Total credits accrued | 284,885,831 cr |