CMDR Gregory Finch profile
Federation: Midshipman
Empire: Duke
Balance |
|
---|---|
Current assets | 526,162,470 cr |
Credits spent on ships | 2,231,759,598 cr |
Credits spent on outfitting | 1,855,855,049 cr |
Credits spent on repairs | 3,785,871 cr |
Credits spent on fuel | 248,650 cr |
Credits spent on munitions | 492,847 cr |
Insurance claims | 26 |
Total claim costs | 47,502,398 cr |
Combat |
|
Bounties claimed | 139 |
Profit from bounties | 7,405,801 cr |
Combat bonds | 30 |
Profit from combat bonds | 1,459,706 cr |
Assassinations | 42 |
Profit from assassinations | 5,833,752 cr |
Highest single reward | 710,135 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 127 |
Lifetime fines value | 628,072 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 17,400 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 4,046 cr |
Commodities smuggled | 15 |
Average profit | 2,023 cr |
Highest single transaction | 3,038 cr |
Trading |
|
Market network | 86 |
Trading profit | 193,477,499 cr |
Commodities traded | 30,720 |
Average profit | 703,555 cr |
Highest single transaction | 21,559,188 cr |
Mining |
|
Profits from mining | 93,288,911 cr |
Minerals refined | 1,231 |
Materials collected | 3,912 |
Exploration |
|
Systems visited | 4,067 |
Profits from exploration | 180,680,406 cr |
Level 2 detailed scans | 10,431 |
Level 3 detailed scans | 10,168 |
Highest payout | 2,820,323 cr |
Total hyperspace distance | 138,255 ly |
Total hyperspace jumps | 5,097 |
Max distance from start | 21,949.72 ly |
Max distance from Sol | 22,015.05 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 2W 6D 11H 55M |
Passengers |
|
Total bulk passengers delivered | 2,214 |
Total VIPs delivered | 1,934 |
Total delivered | 4,148 |
Total ejected | 113 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 119 |
Grade 1 upgrades generated | 41 |
Grade 2 upgrades generated | 32 |
Grade 3 upgrades generated | 29 |
Grade 4 upgrades generated | 11 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 15,600,879 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 59M 14S |